The   Eamon  Adventurer’s  Guild

SEPTEMBER 2000

News and Opinions:

Did you notice the new envelope labels? The EAG return address had been getting rattier and rattier for the past few issues. Our youngest cat thinks that the EAG rubber stamp is a great chew toy. It finally got so bad that it was no longer readable, and I set up the labels on the PC.
 
This issue will carry the final offer of the EAG Eamon disk set. Now that you have your CD, you won’t ever need the disk set again. But if any of you ever do decide that you need a set of floppy disks, you can still get them. I just won’t be printing the offer as a regular feature of the newsletter any more.

This issue marks another change in content. Between the release of the CD and a general reduction in Eamon activity, many of the newsletter features have become obsolete. From this point forward I will no longer insist on a full ten pages. Content will run for however many pages it takes to print news, correspondents, a walk-through or two, and a list. Additional items such as letters will of course appear from time to time. In the future I will aim for 8 pages, anyway. This issue would have had a second walk-through, but I had the flu and got behind.

By now you should have gotten your CD-R. I am afraid that I made one omission that would have made life easier for you. The Eamon Master disks are not bootable. You must first boot off of a disk that has DOS or ProDOS on it, such as the DOS 3.3 or ProDOS master disks before you can use any of the Eamon disks. The Dos 3.3 and ProDOS 4.0.2 masters can be found in the non-Eamon folder.

For that matter, virtually none of the Eamon disks are bootable. These files are the same ones that I uploaded to Genie, and DOS 3.3 or ProDOS were deleted from them to make them smaller in those days of 2400-baud modems.

Stop the Presses!
It appears that I screwed up the CD. It does not have a complete set of Eamons on it. I apologize for this, and you will be receiving a new copy in a few months after I have fixed this and a few other errors that have come to light. I’ll also add new EAG newsletters, of course.

EAMON ADVENTURER'S GUILD

Membership/subscription fee for 4 issues:
US-Canada: $7.00; foreign: $12.00; in U.S. funds
This newsletter is published 4 times per year, in March, June, September, and December

This document is released to the Public Domain. Any part of this newsletter may be reproduced without permission. Please honor the privacy of the members listed herein, and ask their permission before distributing their names or addresses.

This newsletter was composed in its entirety using Word 2000 on a Pentium computer. It was printed on a Hewlett-Packard 830c inkjet printer.

We are always looking for new material!  If you would like to publish your own letter or article in this newsletter, feel free to send one in.

If you would like to add your own Eamon adventure to the EAG list, send it on a disk to the above address.  It will be assigned an Adventure number, and tested for bugs and other problems.  An informal critique and disk with bug corrections will be returned for your final comment, action and approval before release. 

BACK ISSUES:

NEUC 'Adventurer's Log':
  Mar'84, May'84, Aug'84, Oct'84, Jan'85, Mar'85
  May'85, Aug'85, Oct'85, Jun'86, Jan'87, Oct'87

EAG back issues:           1988:    -    Jun, Sep, Dec
                  1989,'90,'91,'92,'93: Mar, Jun, Sep, Dec
                  1994,'95,'96,'97,'98: Mar, Jun, Sep, Dec
                                        1999: Mar, Jun, Sep, Dec
                                        2000: Mar, Jun

Price:      EAG members: $1.00 each
                 non-members: $2.00 each

Our mail-order Eamon vendor:

Kula has a full-set update of the entire Eamon collection of all DOS 3.3 and 80-col. ProDOS titles.  You can buy with confidence from them.

Eamons are available online at various sites.  Two that I can recommend are ground.ecn.uiowa.edu and ftp.gmd.de

EAG EAMON DISK OFFER

EAG members can obtain the complete Eamon set from the EAG. This contains both the DOS 3.3 and 80-col. ProDOS Eamon collections archived to 3.5 disks.  These are ShrinkIt archives.  To access the ProDOS titles, you need one 3.5 drive. The DOS 3.3 titles require both 3.5 and 5.25 drives.

The EAG members' price for the entire set is $25.00.  To take advantage of this offer:

1) This offer requires that you supply the disks. You must include 19 DD 3.5 floppies with your payment. NOTE that these MUST be DD disks.  My drives cannot read nor write to HD disks!

2) You must use a shipping container that I can re-use to return the filled disks to you.

3) The $25.00 price includes formatting the floppies with ProDOS. If you format the disks for me, the price is $20.00. This reflects the timesavings I get from not having to do the formatting. It doesn't matter what ProDOS volume name you use since they will be rewritten.

4) If any of the above requirements are not met, the disks will be returned unfilled, and the shipping cost will be deducted from your refund.

5) Both versions of 8-bit ShrinkIt and basic instructions are included with the set.

Purchasers of the set will automatically get free updates at irregular intervals.

Eamon Walk-Through

	  19 Death Trap	Mar98
	  62 The Caverns of Doom	Mar97
	  74 DharmaQuest	Mar00
	  77 Temple of the Trolls	Mar99
	107 The Last Dragon	Dec99
	114 Thror's Ring	Dec96
	116 The Iron Prison	Dec99
	120 Orb of my Life	Sep98
	126 Pyramid of Anharos	Jun98
	127 The Hunt for the Ring	Dec98
	129 Return to Moria	Jun99
	132 Rhadshur Warrior	Jun96
	145 Buccaneer!	Dec97
	147 The Dark Brotherhood	Sep96
	150 Walled City of Darkness	Mar96
	161 Operation Endgame	Jun97
	194 Attack of the Kretons	Jun00
	220 Catacombs of Terror	Sep00
	239 Idol of the Incas	Sep 99
	SD137 Redemption	Jun00

I want to make a note about Sam Ruby's best Eamons. You are not seeing Walk-Throughs in this section for Sam's best works, because these Eamons typically include very complete hints and solutions programs on the disk. For example, "Storm Breaker" has a SOLUTIONS program, and "Animal Farm" has BASIC TRAINING. Both of these programs offer fairly complete walk-throughs of their own.

Always check your Eamons for bonus programs on the disk! Several of the better authors have been known to do this on occasion.

A Walk-through of Eamon #220

“Catacombs of Terror”

First, the hints for those of you who want to solve this on your own. There’s really only one: read everything very carefully. You will face about a half-dozen puzzles, and they are for the most part very obscure. But if you pay attention, you will see strong hints and even outright solutions as you work your way through the catacombs.  If you catch all of the clues, this is actually a fairly easy foray.

A second, lesser hint is that you must be ready to give up your best treasures or companions at certain points.

One of the potential companions is far more valuable than the others. It was obvious to me which one to choose.

Note the new commands: HIRE, DISMISS, JUMP, SACRIFICE, and throw. POWER is gone.

Let’s get started!

If you played this straight, without this walk-through, you would probably miss several key actions and would have to backtrack to do them after you found the proper clue. Here we will do them as we come to them. This could happen, if we were lucky enough to think of all the right things to do as we went.

You start out in a large field. What are those bumps? Examine them and find some diamonds. Get them.

Head W into the shack. Open the cabinet and find a sterling silver cup. Get it, and return E.

Go N twice and find a river of blood! Get some blood. Return S.

Go E to the cave entrance and kill the rock eater. Get the torch. (Remember that this is a version 7 Eamon, and that your spell ability will regenerate, so you might want to top your health off after each battle.)

Go E and kill the Icy Black Hand of Death. Grab the sword if you want it. (From here on I will only mention getting items that you must have. Feel free to grab anything. None of the magical swords are really awesome weapons; most come in around 2D4 to 3D5.)

Go S. Oops, it’s dark – light the torch.

Go E twice and get the sacrificial knife.

Go N twice and kill the orcs.

Continue N to a large chamber, and find a scroll. Read the scroll and learn of a magic word: ZOOMBA. This word teleports you back to this room. (We won’t be needing this word, but it would be very useful indeed if we needed to temporarily depart from one or more tests to search for the solution.) 

You can rouse the statue by freeing him, but be forewarned that he won’t be friendly and is a very strong opponent.

Go W. You will find combat in the rooms to the north and south if you want it. The combat to the south is quite challenging.

Continue W and kill the rats. You’ll find more combat in the rooms to the north and south, if you want it.  A 10-swallow healing potion is in the south room.

Go W, then N, and meet the Overlord and the outlaw. You can only hire one companion at a time, and neither of these two impresses me very much. Let’s look around some more. Return S.

Go S and meet Gar and Ryu. A pair of fast talkers, but not much else to recommend them. Let’s look a bit more. Return N.

Go W and meet the Sage and Ralkor. If the Sage is talking straight, he would be a great asset. Hire the Sage. Heed his advice!

Return E four times to the large chamber.

Continue E. Go into the north room and get the skull. Return S. Examine the south room if you wish.

Continue E. Examine the north room if you wish.

Go S. Hey; there is something on these walls. Let’s see if we can get something here – try examining the writing. Aha! Read the writing. Two passages:
SACRIFICE YOUR BEST COMPANION AT THE TOP OF THE TOWER – IT IS THE ONLY WAY.
And:
BLOOD FROM A SILVER CONTAINER WILL SOOTHE THE DEMON.
(What a lucky break that we already happen to have a silver cup filled with blood!)

Return S, then go E and N. The Sage says that there is a trapdoor down. If you go down, you’ll find a Gamemaster who will let you gamble your money, health, or companions. As near I can tell, it’s a sucker’s game, as the odds appear to me to be stacked 2-1 against you.

Return S, then continue S again. Free the headless skeleton (the skull is the key – I don’t exactly understand it, either.) Find yourself with a new companion.

Return N. Examine the east room if you wish. Then return W three times to the large chamber.

Go N twice. Enter the west room and open the box. Read the Pamphlet of Destruction and learn how to pass the First Test by using the magic word QUALCAST.
Return E. Examine the east room if you wish.

Go N. The Sage says there is a secret door in the west wall! Open the door, and go W into an ancient library.

Read the Teacher’s Book and learn of the first four Tests: magic, then skill, then intelligence, then magic again.

Read the Odd Book. I suspect that this passage refers to the skull.

Return E, then continue E into the other room. Get the granite key. Return W.

Go N to the Gateway. Note the Sage’s advice!

Open the gate and go N.

Your First Test! Remember the Pamphlet of Destruction? Say QUALCAST. The monster vanishes!

Your Second Test! The book said that this one is a game of skill. The solution is fairly obscure: throw the diamonds.

Your Third Test! This one is subtle, but we have the clues. We know that it is a test of intelligence, and we remember that the Sage advised us that we’d have to use our brain to succeed. Let’s try exactly that. (USE BRAIN.)

Your Fourth Test! At first it seems hard, but then we remember that it was listed in the teacher’s book as a test of magic. Blast the crystal.

A glass tower! Now the Sage advises you that you must kill him in the tower. And we remember the writing on the wall that said that a sacrifice must be made at the top of a tower. So be it.

Go U twice. Sacrifice the Sage. Alas, indeed.

There is nothing else to do in the areas you have already seen. There’s only one thing to do: jump out the window.

Go S and meet the Demon. Use the blood to win him over (USE BLOOD.)

Continue S into the treasure room. (Seems that a treas- ure room should have some treasure in it, doesn’t it?)

Go W twice. You’ve won!

Eamon Adventure Listing	

Column:	1. Adventure Number
	2. Adventure Title
	3. Difficulty (1-easiest; 10-hardest)
	4. Last Revision Date  (DOS 3.3)
	5. Speed-up Mods installed (7=uses v7.0 search)
	6. Reviewed in newsletter

 (1)                    (2)                              (3)         (4)          (5)     (6)
..1. Main Hall & Beginners Cave	3	02/11/90
  2. The Lair of the Minotaur	5	12/15/84		Jun95
  3. The Cave of the Mind	4	12/15/84		Jun95
  4. The Zyphur Riverventure	5			Jun95
  5. Castle of Doom	4	12/15/84		Jun95
  6. The Death Star	6	12/14/85		Jun94
  7. The Devil's Tomb	9	07/06/89		Jun99
  8. The Abductor's Quarters	7	06/21/85		Mar99
  9. Assault on the Clonemaster	6	06/21/85		Dec98
 10. The Magic Kingdom	2	04/18/94		Jun94
 11. The Tomb of Molinar	8	10/16/88		Mar95
 12. The Quest for Trezore	8	07/03/85		Mar99
 13. Caves of Treasure Island	6	10/30/84		Jun95
 14. Furioso	7			Jun99
 15. Heroes Castle	4	05/28/86		Sep95
 16. The Caves of Mondamen	8	07/18/89	Y	Jun93
 17. Merlin's Castle	5	08/27/84		Sep90
 18. Hogarth Castle	5			Mar93
 19. Death Trap	9	05/09/93		Jun99
 20. The Black Death	6			Sep93
 21. The Quest for Marron	8	05/04/89	Y	Sep93
 22. The Senator's Chambers	3	08/18/95	Y	Sep95
 23. The Temple of Ngurct	6	02/15/93	Y	Mar93
 24. Black Mountain	8	07/20/89		Jun92
 25. Nuclear Nightmare	7	09/30/84		Mar99
 26. Assault on the Mole Man	7	07/03/95	Y	Sep95
 27. Revenge of the Mole Man	7	07/03/95	Y	Sep95
 28. The Tower of London	3	09/29/95		Dec95
 29. The Lost Island of Apple	9	03/27/91		Jun99
 30. The Underground City	7	05/04/89		Dec95
 31. The Gauntlet	6			Dec95
 32. House of Ill Repute	-	09/13/89		Mar96
 33. The Orb of Polaris	7	08/15/91		Mar99
 34. Death's Gateway	6	03/03/88	Y	Mar91
 35. The Lair of Mutants	7	07/04/89		Sep90
 36. The Citadel of Blood	7	11/14/93		Mar96
 37. Quest for the Holy Grail	6	10/07/90	Y	Aug84
 38. City in the Clouds	8	10/24/90	Y	Dec90
 39. Museum of Unnatural History	7	11/15/85		Mar91
 40. Daemon's Playground	5	04/29/84		Mar96
 41. Caverns of Lanst	5	06/21/95		Mar91
 42. Alternate Beginners Cave	3	05/25/96		Mar96
 43. Priests of Xim!	6	01/30/94	Y	Mar94
 44. Escape from the Orc Lair	3	05/03/90		Jun94
 45. SwordQuest	8	09/13/92	Y	May85
 46. Lifequest	9	05/15/85		Mar96
 47. FutureQuest	7	11/14/93	Y	Mar84
 48. Picnic in Paradise	7	02/08/92	Y	Mar92
 49. The Castle Kophinos	7	09/28/93		Dec93
 50. Behind the Sealed Door	3	11/14/93		Mar96
 51. The Caves of Eamon Bluff	6			May85
 52. The Devil's Dungeon	3	04/07/84		May85
 53. Feast of Carroll	4	12/14/85		Jun96
 54. Crystal Mountain	7	07/04/85		Jun96
 55. The Master's Dungeon	4	07/14/84		Jan85
 56. The Lost Adventure	7			Mar91
 57. The Manxome Foe	4			Jun96
 58. The Land of Death	6	07/20/89	Y	Mar91
 59. Jungles of Vietnam	1	10/12/88	Y	Mar85
 60. The Sewers of Chicago	2	07/20/89	Y	Mar89
 61. The Harpy Cloud	6	05/27/86		Jun96
 62. The Caverns of Doom	8	10/16/96		Sep96
 63. Valkenburg Castle	-	07/31/85		Mar96
 64. Modern Problems	-	07/22/85		Mar89
 65. The School of Death	-	04/04/86		Mar89
 66. Dungeons of Xenon	4	06/26/96	Y	Sep96
 67. Chaosium Caves	2	07/04/85	Y	Dec89
 68. The Smith's Stronghold	5	02/24/91	Y	Sep96
 69. The Black Castle of NaGog	5	07/11/90	Y	Jun89
 70. The Tomb of Y'Golonac	9	06/07/87		Sep88
 71. Operation Crab Key	1	08/26/84		Oct84
 72. House on Eamon Ridge	10	07/22/89	Y	Dec96
 73. The Deep Canyon	4	10/07/84		Oct84
 74. DharmaQuest	8	11/05/89	Y	Jan85
 75. Temple of the Guild	5			Sep96
 76. The Search for Yourself	6	11/28/85		Oct84
 77. Temple of the Trolls	9	01/01/90	Y	Jan85
 78. The Prince's Tavern	7	05/28/91	Y	Jan85
 79. The Castle of Count Fuey	7	11/03/84		Sep96
 80. The Search for the Key	4	11/03/84		Dec94
 81. The Rescue Mission	8	07/25/89		Dec94
 82. Escape from Mansi Island	5	07/25/96	Y	Sep96
 83. The Twin Castles	4	12/07/86		Sep96
 84. Castle of Riveneta	4	05/03/90	Y	Jun90
 85. The Time Portal	5	07/25/89		Dec96
 86. Castle Mantru	3	06/05/87		Jun91
 87. Caves of Hollow Mountain	-	09/20/85		Mar89
 88. The Shopping Mall	1	10/12/88		Dec96
 89. Super Fortress of Lin Wang	6	10/15/96	Y	Dec96
 90. The Doomsday Clock	9	04/01/91		Jun91
 91. FutureQuest II	7	12/04/87	Y	Aug85
 92. The Fugitive	5	11/03/88	Y	Dec90
 93. Flying Circus	-	07/05/85	Y	Jun93
 94. Blood Feud	7	10/19/96	Y	Dec96
 95. The Maze of Quasequeton	1	01/16/94	Y	Mar94
 96. The Chamber of the Dragons	1	07/15/84		Dec96
 97. The House of Secrets	5	01/16/94	Y	Jun91
 98. Slave Pits of Kzorland	3	10/01/89	Y	Dec89
 99. In the Clutches of Torrik	8	11/08/88	Y	Dec88
100. Sorceror's Spire	9	06/03/87	Y	Sep89
101. Ground Zero	2			Dec96
102. The Eamon Railroad	2	06/20/85		Dec96
103. Top Secret	-	06/20/85		Mar89
104. The Lost World	4			Dec96
105. The Strange Resort	1			Mar97
106. Camp Eamon	6	07/01/85	Y	Sep93
107. The Last Dragon	7	10/15/91	Y	Mar97
108. The Mines of Moria	8	04/08/90	Y	Oct85
109. The Forest of Fear	6	07/29/89	Y	Jun86
110. Fire Island	8	12/08/87	Y	Jun97
111. A Vacation in Europe	4	06/16/88	Y	Oct85
112. Hills of History	5	06/16/88	Y	Jun91
113. The Life-Orb of Mevtrelek	8	06/16/88	Y	Jun86
114. Thror's Ring	9	03/05/90	Y	Jun86
115. The Ring of Doom	9	01/28/94	Y	Mar94
116. The Iron Prison	10	09/06/92	Y	Sep92
117. Dungeon of Doom	7	08/26/86	Y	Mar97
118. Pittfall	6	05/04/89	Y	Jun89
119. Grunewalde	8	06/16/88	Y	Mar89
120. Orb of My Life	9	03/17/96	Y	Jun86
121. Wrenhold's Secret Vigil	8	11/05/89	Y	Jun86
122. The Valley of Death	7	06/16/88	Y	Mar97
123. Wizard of the Spheres	4	11/23/96	Y	Sep93
124. Assault on Dolni Keep	6	11/08/89	Y	Oct87
125. The Mattimoe Palace	4		Y	Sep97
126. The Pyramid of Anharos	8	03/15/92	Y	Jun92
127. The Hunt for the Ring	9	06/16/88	Y	Sep97
128. Quest of Erebor	8	06/16/88		Dec93
129. Return to Moria	9	12/01/91	Y	Oct87
130. Haradwaith	7	11/27/90	Y	Oct87
131. Nucleus of the Ruby	6	05/08/95	Y	Sep97
132. Rhadshur Warrior	9	04/18/94	Y	Dec92
133. The Final Frontier	3	07/29/90	Y	Dec92
134. Pyramid of the Ancients	3	06/16/88	Y	Sep97
135. The Tomb of Evron	2	05/13/87		Sep97
136. The Mountain Fortress	2	06/16/88	Y	Dec97
137. The Ruins of Ivory Castle	4	06/16/88	Y	Jun88
138. Starfire	4	07/30/89	Y	Mar94
139. Peg's Place	7	11/30/90	Y	Jun88
140. Beginner's Forest	5	07/18/88		Mar98
141. The Infested Fortress	4	01/14/94	Y	Oct87
142. The Beermeister's Brewery	6	07/18/89	Y	Jun88
143. The Alternate Zone	6	02/02/87		Jun92
144. Gartin Manor	4	10/18/88	Y	Dec97
145. Buccaneer!	9	03/30/87	Y	Oct87
146. The House of Horrors	7	02/20/90	Y	Mar90
147. The Dark Brotherhood	9	11/28/89	Y	Jun88
148. Journey to Jotunheim	6	01/18/95	Y	Mar95
149. Elemental Apocalypse	9	01/14/94	Y	Sep89
150. Walled City of Darkness	10	12/06/89	Y	Sep88
151. Eamon S.A.R.-1 (Deneb Raid)	5	08/01/88	Y	Sep88
152. The Computer Club of Fear	6	10/19/89	Y	Mar98
153. Lost!	4	03/11/90	Y	Jun94
154. A Trip to Fort Scott	4	06/21/95	Y	Dec93
155. Tomb of the Vampire	5	06/21/95	Y	Mar91
156. The Lake	3	07/04/88	Y	Mar98
157. Pathetic Hideout of Mr. R.	5	10/11/88	Y	Mar98
158. The Lair of Mr. Ed	7	11/06/88	Y	Sep88
159. The Bridge of Catzad-Dum	6	05/18/92	Y	Dec88
160. Monty Python & Holy Grail	6	08/29/88	Y	Mar98
161. Operation Endgame	10	06/29/91	Y	Dec88
162. Eamon 7.0 Demo Adventure	- 	11/20/89	7	Sep98
163. The Sands of Mars	4	10/12/88	Y	Jun92
164. A Real Cliffhanger	4	11/08/88	Y	Dec88
165. Animal Farm	8	01/14/94	Y	Sep90
166. Storm Breaker	8	10/19/93	7	Jun89
167. Expedition to the Darkwoods	9	06/13/89	Y	Mar98
168. The High School of Horrors	5	03/09/89	Y	Jun98
169. The Black Phoenix	-	12/21/89	Y	Sep89
170. Ragnarok Revisited	9	04/18/90	Y	Sep91
171. The Pyramid of Cheops	3	07/04/89	Y	Jun98
172. The Mountain of the Master	3	05/16/89	Y	Dec92
173. The House that Jack Built	2	07/04/89	Y	Sep97
174. Escape from Granite Hall	3	07/04/89	Y	Sep97
175. Anatomy of the Body	2	07/04/89	Y	Sep91
176. Dirtie Trix's Mad Maze	2	07/04/89	Y	Sep97
177. Shippe of Fooles	3	07/04/89	Y	Sep97
178. The Alien Intruder	2	07/04/89	Y	Sep95
179. The Wizard's Tower	4	05/28/90	Y	Sep97
180. Gamma 1	3	01/14/94	Y	Sep97
181. The Eamon Sewer System	2	07/05/89	Y	Sep97
182. Farmer Brown's Woods	1	07/05/89	Y	Sep97
183. The Boy and the Bard	9	09/18/89	Y	Sep89
184. Quest for Orion	6	09/12/89	7	Dec89
185. The Body Revisited	4	06/29/94	7	Dec89
186. Beginners Cave II	2	06/21/95	Y	Jun90
187. Batman!!	1	11/05/89	Y	Jun98
188. Encounter: The Bookworm	3-7	02/11/90	7	Jun98
189. The Ruins of Belfast	7	01/13/90	Y	Jun98
190. Shift Change at Grimmwax	7	01/13/90	Y	Mar90
191. Enhanced Beginners Cave	3	02/04/90	Y	Mar90
192. Mean Streets	3	02/01/90	Y	Jun98
193. The Creature of Rhyl	5	02/09/90	7	Sep98
194. Attack of the Kretons	7	01/26/97	7	Mar90
195. The Training Ground	2	02/13/90	Y	Sep91
196. The Cat House	-	02/02/90	Y	Sep98
197. Star Wars-Tempest One	4	06/21/95	Y	Jun98
198. Revenge of the Bookworm	4	06/06/92	7	Jun90
199. Quest of the Crystal Wand	3	04/29/90	Y	Jun90
200. The Lost Isle	7	04/29/90	Y	Mar96
201. The Caverns of Vanavara	7	04/29/90	Y	Sep98
202. The Plain of Srevi	7	06/06/90	Y	Sep90
203. Lotto's Masterpiece	5	06/13/90	7	Sep90
204. Sanctuary	7-10	10/09/90	7	Dec90
205. Utterly Outrageous	7	01/26/91	7	Sep91
206. Curse of the Hellsblade	6	11/14/94	7	Dec94
207. Eamon Renegade Club	8	06/20/91	7	Sep97
208. Assault on Helstar	7	09/15/91	7	Dec91
209. Apocalypse 2021	6	10/04/91	7	Dec91
210. Return of Ngurct	7	10/04/91	7	Sep94
211. Lair of the Marauders	4	10/09/91	7	Dec91
212. Haunted Keep	4	11/17/91	7	Sep98
213. Demongate	4	11/17/91	7	Dec91
214. Deathstalker's Castle	8	02/02/92	7	Mar92
215. Treasure Island	3	12/31/91	7	Mar92
216. The Pirate's Cave	3	01/06/92	7	Mar92
217. Eye of Agamon	6	09/18/93	7	Dec93
218. Return to Pendrama	4	07/16/92	7	Sep92
219. The City of Sorcerors	4	08/16/92	Y	Sep92
220. Catacombs of Terror	9	09/20/92	7	Dec92
221. Count Dracula's Castle	2	01/04/93	Y	Mar93
222. The Halls of the Adept	6	01/18/93	Y	Mar93
223. Time Shift	3	03/12/93	Y	Jun93
224. Prisoner of Darkness	6	02/16/94	7	Dec98
225. Adventure in Interzone	8	10/02/94	7	Jun94
226. Bookworm 3-D	3	07/30/94	7	Sep94
227. B I Z A R R O	6	06/21/95	Y	Sep94
228. Shipwreck Island	4	07/31/94	Y	Sep94
229. Firestorm	7	05/25/96	7	Mar95
230. Well of the Great Ones	6	12/28/94	Y	Mar95
231. Keep of Skull Gorge	5	01/21/95	Y	Jun96
232. Jewel of Yara	5	06/08/95	7	Dec98
233. The Domain of Zenoqq (PDOS)	3	08/19/95	7	Dec98
234. The Forbidden City	7	06/30/95	7	Sep95
235. Vaalpa's Plight	6	09/11/95	7	Dec95
236. Search for Mack	4	09/23/95	7	Dec95
237. Fiends of Eamon	6	10/31/95	7	Mar96
238. Sagamore	2	06/20/96	7	Sep96
239. Idol of the Incas	8	01/11/97	7	Mar97
240. The Heart of Gold	8	05/22/97	7	Jun97
241. The Shrunken Adventurer	7	11/26/97	7	Dec97
242. The Dungeon of Traps	6	11/16/97		Dec97

SD#137  Redemption	7	May 1993	7	Jun93
SD#152  Banana Republic	7	Jun 1994	7	Dec94
SD#156  The Curse of Talon	9	Oct 1994	7	Sep95

Dungeon Designer Diskette  Ver.7.1		05/25/96
DDD 7.1 Multi-Disk Supplement		08/21/93
Dungeon Designer Diskette  Ver.6.2		6/08/90
Eamon Utilities Diskette		02/28/96
Graphics Main Hall		11/08/89