Jungle:
Only two useful commands here:
SHOOT SNAKE
GET SNAKE
Then go east.
Temple Entry:
Nothing to do IMMEDIATELY here.
When you get the glaive, come back and:
WEAR GLAIVE
SEARCH HOLE
South of Entry:
To stop the ceiling and open the gate:
You have to flip the switch.
Your arms aren’t long enough.
You need to:
X THINGS
TAKE BONE
GREASE BONE WITH WALL
FLIP SWITCH WITH BONE
To get the glaive from the spikes:
You either have to wait long enough for the ceiling to lower within reach and TAKE GLAIVE
or you can:
WHIP GLAIVE
TAKE GLAIVE
East of Entry:
There is nothing to do here, except recognize the inherit danger in the “maze” and leave the way you came… UNLESS you have the twine from searching the hole in the Temple Entry.  Then:
TIE TWINE TO ROCK
EAST
TAKE HOOK
WEST
North of Entry:
A pure traversal room.
CLING TO LEDGE
CLIMB HANDHOLDS
UP
Top of Bottomless Pit:
You can talk to the gargoyle, if you like.  Won’t do anything, but you can.  Eventually, it will kill you.  This is my attempt at a “lateral thinking” puzzle.  When words fail…
PUSH GARGOYLE
Dirty/Sooty Room:
To prepare the room for later in the game:
TAKE STICK
Now you can leave east… OR (for bonus points later)…
OPEN SARCOPHAGUS
GET IN SARCOPHAGUS
SKEWER SNAKE WITH STICK
WAIT (until the flames start)
ROAST SNAKE
WAIT (until the flames stop)
OUT
Bat Country:
DROP SNAKE
(if you roasted the snake)
TAKE TREASURE
(then roasted/unroasted)
UP
A Completely Normal Room:
This is an empty room fakeout.  Nothing can harm you here.  You can mess with the machinery if you want.  Doesn’t matter one way or another.
An Evil Bathroom:
DRAIN TUB
PUSH TUB (hope you broke the sticks back in the Dirty/Sooty Room)
UP
USE HOOK WITH DOOR
WHIP DOOR
UP
Apex of the Temple:
To stop the bats from getting in:
CLOSE DOOR
To stop the bat who did get in from killing you:
PUT GUN IN WATER
SHOOT BAT
To win the game:
DRINK WATER
BATHE IN WATER