The Puzzle Box version 1.0 
by Richard Otter

Written for the One Room Game Competition 2007

An IF game for the Adrift System (written during 2006 with Adrift 4.00 R46).
To play this game you will need the ADRIFT Runner v4.0, a freeware program that runs under most Windows platforms. You can obtain this from http://www.adrift.org.uk and http://www.delron.org.uk. If you are using a non-Windows computer a third party runner is available from http://www.geocities.com/legion_if/scare.html or http://www.delron.org.uk.

Game Description
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The old house on Sycamore Street has been many things in its long history. Once upon a time it was a finishing school for rich young ladies.  Later it become a brothel for rich young gentlemen. In recent memory it has been a guest house and then an old people's home.  The property is currently for sale.

Through it all, this house held a dark secret. 

If people spoke at all about the house, they looked about in quick movements and spoke in hushed tones. They would tell of a long corridor at the very top of the house. A corridor with a locked door at the end; a locked door with no key. Of the room beyond the locked door; a room with only one door and no window. A room with a dark secret.

Useful Commands
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Some useful commands to help you in your mission - 
look on, behind or under an object.
get all from object,  look to redescribe a location,
pull the switch, push the switch, turn the dial, press the button
exam the picture, exam the barn windows

If you get stuck just type 'hints' or visit http://www.delron.org.uk for a walkthru.


General Information
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Feel free to report any bugs, send praise or give general feedback to richardo@delron.org.uk

Note:
This game was written with ADRIFT version 4.00 Release 46 and has only been tested with the Adrift Runner version 4.00 R46.

Many thanks to my beta testers - my long suffering wife and family.

Richard Otter (rotter on the Adrift forum)
2007
