(size: 3) [Čaro lesa] Postavy: Zvieratá Jednorožce [[Rieka]], [[Mušľa]], [[Kométa]] a [[Ústrica]] ďalej [[líška]], [[sýkorka]] a [[kapybara]] Dievčatá [[Alica]], [[Alžbeta]], [[Cecília]] a [[Katarína]] a ešte jedno zlé dievča menom [[Filoména]]. pozri [[mapu->mapa]] Späť na [[Úvod->Čaro lesa]]Rieka je modrá, má strieborný roh. Dokáže pokračovať za cieľom. Niekedy sa bojí. Má rada [[Alicu->Alica]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000205-0ce260ce28/700/River.webp?ph=9f3920a045"width="150px"height="200px"> Pokračovať [[tu->Riekin príbeh]]. Skúsiť [[inú postavu->Postavy]].Mušľa je leskložltá a má pestrofarebný roh. Pozná dobre čarovné bylinky. Smeje sa viackrát než plače. Má rada [[Alicu->Alica]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000193-6e7f96e7fa/700/Mussel.webp?ph=9f3920a045"width="150px"height="200px"> Pokračovať [[tu->Mušlin príbeh]]. Skúsiť [[inú postavu->Postavy]].Kométa veľmi dobre pozná cviky. Má dúhovú hrivu a krásne lilavé telo. Roh má tiež dúhový. Vie sa ľahko vyjadriť pred kamarátmi. Má rada [[Alicu->Alica]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000199-7444f74451/700/Comet.webp?ph=9f3920a045"width="150px"height="200px"> Pokračovať [[tu->Kométin príbeh]]. Skúsiť [[inú postavu->Postavy]].Ústrica je krásna tyrkysová a má krásny červený roh. Dokáže komunikovať s vodou. Neleňoší a sama sa donúti robiť potrebnú vec. Má rada [[Alicu->Alica]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000195-a10d0a10d2/700/Oyster.webp?ph=9f3920a045"width="120px"height="200px"> Pokračovať [[tu->Ústricin príbeh]]. Skúsiť [[inú postavu->Postavy]].Alica má hnedé dlhé vlasy a zelené oči. Často na sebe nosí svoje obľúbené tričko s jednorožcom. Je odvážna. Jej obľúbené zviera? Samozrejme [[jednorožec]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000177-73b1173b13/Alice.webp?ph=9f3920a045"width="120px"height="250px"> Pokračovať [[tu->Alicin príbeh]]. Skúsiť [[inú postavu->Postavy]].Alžbeta má blonďavé vlasy a nosí na sebe svoju obľúbenú fialovú košeľu a pod ňou nosí biele tričko. Oči má hnedé. Má veľmi rada čelendže. Jej obľúbené zviera je [[sýkorka]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000201-d1a29d1a2c/Elizabeth.webp?ph=9f3920a045"width="150px"height="250px"> Pokračovať [[tu->Alžbetin príbeh]]. Skúsiť [[inú postavu->Postavy]].Má ryšavé vlasy a modré oči. Jej obľúbené tričko je s kvetmi a sú to ruže. Vie privolať hocijaké zviera. Najradšej má [[líšku->líška]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000183-a66c0a66c2/700/Cecilia.webp?ph=9f3920a045"width="150px"height="250px"> Pokračovať [[tu->Cecilkin príbeh]]. Skúsiť [[inú postavu->Postavy]].Katarína má krátke hnedé vlasy a svetlohnedé oči. Jej obľúbené oblečenie je kroptop s náspisom "LOVE". Má rada [[kapibaru->kapybara]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000203-45a9745a99/Katarina.webp?ph=9f3920a045"width="150px"height="250px"> Pokračovať [[tu->Katkin príbeh]]. Skúsiť [[inú postavu->Postavy]].Veľa jednorožcov žije v tomto lese. Žije tu [[Rieka]], [[Mušľa]], [[Kométa]] a [[Ústrica]]. Všetky žijú v juhovýchodnej časti temného lesa. Táto temná strana je totiž čarovná. Keď človek vstúpi do temného lesa, tak sa jednorožce boja, lebo sú pre nich ľudia nebezpeční. A prečo? [[...->odpad]]Lebo so sebou nosia obaly a vyhadzujú ich na zem. Hlavne jedno zlé dievča menom [[Filoména]] to stále robí. Sýkorka býva na svetlej strane lesa na západe. Vyskytuje sa na strome. Vydáva krásne zvuky. Má rada Alžbetu, lebo [[Alžbeta]] s ňou normálne komunikuje. Keď Alžbeta sýkorke povie, že má zaspievať pesničku, tak to sýkorka spraví. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000197-28eb328eb6/450/Tit.webp?ph=9f3920a045"width="150px"height="120px"> Pokračovať [[tu->Sýkorkin príbeh]]. Skúsiť [[inú postavu->Postavy]].Kapybara je veľmi rozkošný. Môžeš naňho dať hocijakú vec a neutečie. Napríklad pomaranč. A on je taký kľudný. Má rád [[Katarínu->Katarína]]. Keď si ho Katarína hladká, je ako vankúš. Vyskytuje sa na temnej strane lesa, na severovýchode. Keď ho voláš a otočíš sa, je hneď za tebou. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000184-e87ade87b1/450/Capybara.webp?ph=9f3920a045"width="250px"height="200px"> Pokračovať [[tu->Príbeh kapybaru]]. Skúsiť [[inú postavu->Postavy]].Líška neberie svoju kamarátku [[Cecíliu->Cecília]] ako potravu. Nekúše do nej. Skôr ju berie ako kamaráta. Vyskytuje sa na západe, v svetlom lese. Je veľmi pekná. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000186-66bc366bc5/450/Fox.webp?ph=9f3920a045"width="250px"height="200px"> Pokračovať [[tu->Lýškin príbeh]]. Skúsiť [[inú postavu->Postavy]].Filoména má čierne oči, zelené dlhé vlasy a nosí červené šaty. Vždy si na výlet nosí jedlo a obaly z jedla vždy vyhadzuje na zem. Myslí si, že je to normálne. Nemá rada [[zvieratá]]. Má rada len zlé veci - napríklad niekoho urážať. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000196-77b4c77b50/700/Philomena.webp?ph=9f3920a045"width="150px"height="250px"> Pokračovať [[tu->Filoménin príbeh]]. Skúsiť [[inú postavu->Postavy]].V lese žije veľa zvierat. Sú tu [[jednorožce->jednorožec]], [[líška]], [[sýkorka]] a [[kapybara]].Je sobota. Filoména od rána stojí na brehu a hádže odpadky do rieky. Nechce sa s nikým hrať a ani s ňou sa nikto nehrá. Tvrdia, že všetkým len ubližuje. Vidí na strome sýkorku. Filoména nemá rada zvieratá. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000181-ed310ed312/BadGirl.webp?ph=9f3920a045"width="200px"height="120px"> [[Zostaň chvíľu s Filoménou.]] [[Skús inú postavu.->Postavy]]Je sobota ráno. Katarína sedí pod stromom číta si [[knižku]]. (if:$knizka is 1)[ Práve si prezerá stopy jednorožcov, keď tu zrazu kapybara zastrihá ušami, natočí hlavu smerom, frkne nosom a zmizne v húštine. "Zvláštne," pomyslí si katarína a číta ďalej.] Skúsiť [[inú postavu->Postavy]]. Cecilka a líška sú na západbej, svetlej strane lesa. Nastupujú do loďky a idú na temnú stranu lesa chytať ryby pre líšku, lebo na temnej strane lesa sú dobré ryby. [[...->za mostom]] Je sobota doobeda a Alžbeta je s rodičmi na návšteve u Filomény. Filména nie je doma ale Alžbete to nevadí. Za oknom totiž vidí svoju kamarátku [[sýkorku->konár]]. (if:$pozor is 20)[Sýkorka zrazu spozornie, potom zaspieva Alžbete na rozlúčku a odletí smerom k temnému lesu.] Skúsiť [[inú postavu->Postavy]].Alica je v lese. Práve čistí Rieke pravé predné kopyto. Mušľa, Kométa a Ústrica sa na ne zvedavo pozerajú. Od neďalekého mosta k dievčatám dolieha žblnkot potoka. (if: $kopyto is 1)[Alica chytá do ruky kefu, aby učesala Rieke jej striebristú hrivu, keď tu zrazu jednorožce zbystria sluch a všetky sa spýtavo pozrú na Ústricu. Tá si odfrkne a jednorožce sa vrátia k svojim činnostiam. "Zaujímavé," povie Alica a znovu zaborí hrebeň do Riekinej hrivy.] Chvíľu [[zostaň s Alicou->kopyto]]. Pozri, čo robí [[iná postava->Postavy]]. Je sobota ráno a líška ide s Cecíliou na ryby. Je na svetlej strane lesa a o chvíľu už bude v temnom lese, Ony sa totiž plavia na loďke. [[...->mostík]] Je sobota ráno a kapybara papá listy zo stromu. Nie však z hocijakého. Je to čarovný strom. Vďaka tomu neleňoší a má silu. Keby si nedal, tak by nemal vôbec žiadnu silu a leňošil by. Kapibara zrazu zbadá [[stopy]]. Už-už na ne chce Katarínu upozorniť, keď vtom to začuje. Alica volá všetky zvieratá k sebe. Frkne na rozlúčku svojej kamarátke a odbieha [[do húštia.->stretnutie zvierat]] Ústrica tuší, že niečo nie je v poriadku. Iba pred chvíľou začula štekot líšky. Pozerá na ostatných. Alica čístí Rieke kopytá, Mušľa sa už nevie dočkať na česanie hrivy, Kométa si nacvičuje nejaký tanček. V tom začuje [[zvuk->Súhlas]]. (if:$súhlas is 8)[Treba sa mať na pozore, keď si vodkyňou čriedy. Jednorožce neprijímajú príkazy od ľudí - ani volanie od Cecilky. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. Tá však nič nepočuje a pokračuje v česaní.] Chvíľu [[zostaň s Ústricou->Súhlas]]. Pozri, čo robí [[iná postav->Postavy]].Mušľa so záujmom sleduje, ako Alica čístí Rieke kopytá. Nevie sa dočkať, kedy príde na rad česanie hrivy. Od neďalekého mosta k dievčatám dolieha žblnkot potoka. (if:$bylinka is 1)[Práve keď Alica začne Rieku česať, všetky to začujú. Cecilka volá lesné zvieratá k sebe. [["Ideme?"->CheckMusla]]] (if:$súhlas is 8)[Samozrejme že nie. Ako inak. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. Tá však nič nepočuje a pokračuje v česaní. "Už sa teším, keď príde rad na mňa :)".] Chvíľu [[zostaň s Mušľou->bylinka]]. Pozri, čo robí [[iná postava->Postavy]].Rieka je s Alicou a zvyškom svojej čriedy na čistinke v tmavom lese. Od neĎalekého mosta k dievčatám dolieha žblnkot potoka. Rieka necháva Alicu, aby jej očistila kopyto a čaká, kedy jej začne česať hrivu. (if:$hriva is 1)[Práve keď ju Alica začne česať, všetky to začujú. Cecilka volá lesné zvieratá k sebe. [["Ideme?"->CheckRieka]]] (if:$súhlasR is 11)[Samozrejme že nie. Ako inak. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. Tá však nič nepočuje a pokračuje v česaní. "Och, aké príjemné".] Chvíľu [[zostaň s Riekou->hrivu]]. Skús [[inú postavu->Postavy]].Kométa je nespokojná. Pozerá, ako Alica čístí Rieke kopytá. Rovnako ako ostatné jednorožce, ani ona sa nevie dočkať, kedy príde na rad a nespokojne [[prešľapuje->cup]] do zvuku žblnkotajúceho potoka. (if:$cup is 1)[Práve keď Alica začne Rieku česať, všetky to začujú. Cecilka volá lesné zvieratá k sebe. [["Ideme?"->CheckKométa]]] (if:$súhlas is 8)[Samozrejme že nie. Ako inak. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. Tá však nič nepočuje a pokračuje v česaní . "Ach jaj! Kedy už konečne príde rad na mňa".] Chvíľu [[zostaň s Kométou->cup]]. Pozri, čo robí [[iná postava->Postavy]].Je sobota ráno a sýkorka sedí na konáriku brezy, kúsok od [[domu Filomény]]. Spieva si a pozoruje [[breh rieky]]. Práve keď už chcela priletieť na okno a poštebotať si s Alžbetou, začuje volanie. Alica volá všetky zvieratá k sebe. Zaspieva na rozlúčku svojej kamarátke a odchádza [[do temného lesa.->stretnutie zvierat]] (size: 3) [[Čaro lesa->Postavy]] od Leontínky (a Eudokima) / also as [[Wonder of the Woods->Characters]] / [[o autoroch]] [[o hre]] [[poznámka cechmajstra->poznámka]] [[Hrať->Postavy]] (size: 3) [[Wonder of the Woods...->Characters]] by Leontine (& Eudokimos) / tiež ako [[Čaro lesa->Postavy]] / [[Credits]] [[About]] [[Guildmaster´s Note->Note]] [[Play->Characters]](size: 3) [Wonder of the Woods] Characters: Animals unicorns [[River]], [[Mussel]], [[Comet]] and [[Oyster]] also [[Fox]], [[Tit]] and [[Capybara]] girls [[Alice]], [[Elizabeth]], [[Cecilia]] and [[Katarina]] and one more bad girl named [[Philomena]]. see [[map->map]] Back to [[Introduction->Wonder of the Woods]]River is blue and has a silver horn. She can work hard to reach her goal. Sometimes she is afraid. She likes [[Alice->Alice]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000205-0ce260ce28/700/River.webp?ph=9f3920a045"width="150px"height="200px"> Continue [[here->Rieka's story]]. Try [[another character->Characters]].Mussel is bright yellow and has a brightly colored horn. She knows where to find magic herbs. She laughs more than she cries. She likes [[Alice->Alice]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000193-6e7f96e7fa/700/Mussel.webp?ph=9f3920a045"width="150px"height="200px"> Continue [[here->Mussel's story]]. Try [[another character->Characters]].Comet really knows how to exercise. She has a rainbow mane and a beautiful purple body. Her horn is also rainbow-coloured. She can easily express herself in front of her friends. She likes [[Alice->Alice]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000199-7444f74451/700/Comet.webp?ph=9f3920a045"width="180px"height="200px"> Continue [[here->Comet's story]]. Try [[another character->Characters]].Oyster is a beautiful turquoise and has a beautiful red horn. She can communicate with water. She is not lazy and makes herself do the necessary thing. She likes [[Alice->Alice]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000195-a10d0a10d2/700/Oyster.webp?ph=9f3920a045"width="120px"height="200px"> Continue [[here->Oyster's story]]. Try [[another character->Characters]].Fox doesn´t take [[Cecilia]] for something to eat. She doesn´t bite her. She sees her rather as a friend. She dwells in the Bright Forest of the West. She is really beautiful. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000186-66bc366bc5/450/Fox.webp?ph=9f3920a045"width="250px"height="200px"> Start story [[here->Story of the Fox]]. Go [[back->Characters]].Tit lives in the bright side of the forest in the west. It can be seen on a tree. It makes beautiful sounds. It likes Elizabeth because [[Elizabeth]] communicates with her easily. When Elizabeth tells Tit to sing a song, Tit does so. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000197-28eb328eb6/450/Tit.webp?ph=9f3920a045"width="150px"height="120px"> Continue [[here->Tit's Story]]. Try [[another character->Characters]].Capybara is very cute. You can put anything on him and he won't run away. An orange, for example. And he's so calm. He likes [[Katarina->Katarina]]. When Katarina strokes him, he's like a pillow. He can be found in the dark side of the forest, in the northeast. When you call him and turn around, he's right behind you. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000184-e87ade87b1/450/Capybara.webp?ph=9f3920a045"width="250px"height="200px"> Continue [[here->Capybara´s Story]]. Try [[another character->Characters]]Alice has long brown hair and green eyes. She often wears her favorite unicorn T-shirt. She is brave. Her favorite animal? A [[unicorn]], of course! <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000177-73b1173b13/Alice.webp?ph=9f3920a045"width="120px"height="250px"> Continue [[here->Alice's story]]. Try [[another character->Characters]].She has red hair and blue eyes. Her favorite T-shirt is with flowers on it, and they are roses. She can summon any animal. Her favorite is [[fox->Fox]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000183-a66c0a66c2/700/Cecilia.webp?ph=9f3920a045"width="150px"height="250px"> Continue [[here->Story of Cecilia]]. Try [[another character->Characters]].Katarina has short brown hair and light brown eyes. Her favorite outfit is a crop top with the words "LOVE" written on it. She likes [[capybara->Capybara]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000203-45a9745a99/Katarina.webp?ph=9f3920a045"width="150px"height="250px"> Continue [[here->Katarina's story]]. Try [[another character->Characters]].Philomena has black eyes, long green hair and wears a red dress. She always brings food on trips and always throws the food wrappers on the ground. She thinks it's normal. She doesn't like [[animals]]. She only likes bad things - like insulting someone. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000196-77b4c77b50/700/Philomena.webp?ph=9f3920a045"width="150px"height="250px"> Continue [[here->Philomena's story]]. Try [[another character->Characters]].The fox is going fishing with Cecilia. She is on the bright side of the forest and in a moment she will be in the dark forest, because they are in a boat. [[...->bridge]](set:$knizka to 1)Obyčajná knižka o tom ako nasledovať stopy. Má na sebe nakreslené veľké, malé aj stredné stopy zvierat. [[Späť k čítaniu.->Katkin príbeh]](set:$stopy to 1)Sú to stopy topy vedú na juh - smerom k mostu cez rieku. Musí o nich povedať Kataríne. [[Späť ku Kataríne->Príbeh kapybaru]](set: $kopyto to 1) Kopyto je špinavé od lístia, trávy a hliny. [[Späť do práce->Alicin príbeh]](set:$hriva to 1)Rieke sa do hrivy zachytilo pár suchých bodliakov z minulej jesene. [[Späť k česaniu.->Riekin príbeh]]Sýkorke trvalo asi štvrť hodiny kým priletela z brezy vedľa domu. Kapybarovi trvalo desať minút kým sa bredral cez húštiny. Jednorožce neprišli. Kým Cecilka s líškou zvieratám vysvetlia o čo ide, potrebujú sem priviesť aj ostatné Cecilkine kamarátky. [[Požiadaj sýkorku.]] [[Požiadaj kapybaru.]](set:$bylinka to 1)Mušľa by si dnes chcela do hrivy zapliesť lístok mäty piepornej. [[Späť k čakaniu.->Mušlin príbeh]](set:$cup to 1)Od prešľapovania má pod sebou už úplne rozrytú zem. [[Späť k čakaniu.->Kométin príbeh]] (set:$súhlas to 8)Ten zvuk je nezameniteľný. Ostatné jednorožce pozrú spýtavo na Ústricu, tá však odmietavo zafŕka. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. Ústrica si odfrkne a pokračuje v pozorovaní okolia. [[Späť k pozorovaniu okolia.->Ústricin príbeh]]Mapa <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000191-e39e7e39e8/Map.webp?ph=9f3920a045"width="200px"height="120px"> späť na [[Postavy]](set: $súhlasR to 11)Ten zvuk je nezameniteľný. Rieka pozrie spýtavo na Ústricu, tá však odmietavo zafŕka. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. [[Späť k česaniu.->Riekin príbeh]](set:$súhlasM to 12)Ten zvuk je nezameniteľný. Mušľa pozrie spýtavo na Ústricu, tá však odmietavo zafŕka. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. [[Späť k čakaniu.->Mušlin príbeh]](set:$súhlasK to 13)Ten zvuk je nezameniteľný. Kométa pozrie spýtavo na Ústricu, tá však odmietavo zafŕka. Jednorožce neprijímajú príkazy od ľudí. Len výnimočne odpovedia na prosbu svojej kamarátky Alice. [[Späť k čakaniu.->Kométin príbeh]]Niečo smradľavé sa šíri priamo z potoka. Pozrie sa do vody, lebo smrad vychádza z vody. Naklopní sa cez palubu a uvidí rybu ktorá pláva hore bruchom a smrdí. Vyplazí jazyk a grimasou naznačí svoj objav. Pochopí Cecilka líškino [[varovanie?]]Líška sa cíti dobre, pekne svieti slnko. Trochu sa bojí, že spadne do vody, ale zároveň sa teší, že jej Cecilka pomáha chytať ryby. Prechádzajú popod most, keď vtom líška [[niečo zacíti]].Hneď za mostom Cecilku prekvapí líška prskaním a grimasami. Čo spraví? Zasmeje sa a [[pokračuje v chytaní rýb.]] Napomenie líšku, aby bola [[tichšie.]] Prestane chytať ryby a [[sadne si->smrad]] k líške. (set: $smrad to 100)Cecilka s líškou len tak chvíľu sedia. [[...->varovanie?]] Cecilka sa zasmeje na líškinej grimase a ďalej chytá ryby. Chvíľu [[chytaj ryby s líškou->smrad]]. Skús [[inú postavu->Postavy]].Cecilka líšku napomenie a ďalej chytá ryby. Chvíľu [[chytaj ryby s líškou->smrad]]. Skús [[inú postavu->Postavy]].(if: $smrad is 100)[Vtom Cecilka pochopí líškino správanie. Vo vode je mŕtva ryba.[[Preskúmaj s líškou potok]]](else:)[Cecilka však zatiaľ líškino varovanie nepochopila. [[Zahraj si príbeh z pohľadu Cecilky->Cecilkin príbeh]]. Skús [[inú postavu->Postavy]].]Cecilka s líškou vidia: znitú jahodu, nedopitý džús, fľašu s vodou, ktorá je stále plná, baktérie, okúsanú mrkvu, okúsaný melón, okúsané jablko a veľa zvädnutých kvetiniek. Čo urobí Cecilka? [[Privolá všetky zvieratká.->stretnutie zvierat]](if: $Alzbeta is 11)[Sýkorka vie, kde je Alžbeta. Je u Filoméninej mamy na návšteve. Odletí za svojou kamarátkou. ale o pol hodiny vráti. Pre Alžbetu je to dlhá cesta, potrebovala by nejaký [[dopravný prostriedok]].] (else:)[Sýkorka nevie, kde je Alžbeta. Tuší, že odpoveď je niekde blízko jej obľúbenej brezy. [[Vráť sa v čase a pošli sýkorku naspäť k breze.->Sýkorkin príbeh]]] Kapybara sa vráti celý zadychčaný o 20 minút. Sám. Pre Katarínu je to dlhá cesta, potrebuje nejaký [[dopravný prostriedok]]. Ale aký. Vtom si Cecilka spomenula na Jednorožce. Lenže kde sú? [[Spýtaj sa sýkorky.]] [[Spýtaj sa Kapybary.]]Jednorožce? Sýkorka nevie kde by mohli byť.. [[Skús Kapybaru->Spýtaj sa Kapybary.]](if: $stopy is 1)[Kapybara vie, kde sú jednorožce. Videl ich stopy. Viedli k mostu. [[Vezmi zvieratká loďkou k mostu->stretnutie pri moste]]] (else:)[Kapybara si nevie na nič užitočné spomenúť. Tuší, že riešenie by mohlo byť niekde tam pri strome, pod ktorým si Katka číta knižku. [[Vráť sa v čase a pošli kapybaru za Katarínou.->Príbeh kapybaru]]](set: $Alzbeta to 11)Cez okno domu vidí svoju kamarátku Alžbetu. Je na návšteve u Filoméninej mamy. [[Späť k sýkorke->Sýkorkin príbeh]](set: $Filomena to 12) Filoména stojí na brehu a hádže odpadky do rieky. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000181-ed310ed312/BadGirl.webp?ph=9f3920a045"width="200px"height="120px"> [[Späť k sýkorke->Sýkorkin príbeh]]Líška a kapybara nasadnú do loďky. Sýkorka letí s nimi. Pri moste cez rieku zbadajú pomedzi stromy Alicu a jej kamarátky jednorožce. Cecilka vystúpi z loďky a radí sa s Alicou, ako privolať ostatné kamarátky. [[Vymysleli toto]](if: $Alzbeta is 11)[(set:$stretA to 13)Sýkorka odprevadí Ústricu k Filoméninmu domu a spoločne privedú Alžbetu na stretnutie. A čo Katarína? Priveď [[Katarínu->priveď Katku]]](else:)[Ústrica by rada pomohla, ale nevie, kde Alžbetu hľadať. Sýkorka tuší, že odpoveď je niekde blízko jej obľúbenej brezy. [[Vráť sa v čase a pošli sýkorku naspäť k breze.->Sýkorkin príbeh]]](set:$stretK to 14)Kapybara sa ponúkne Kométe, že spolu zabehnú po Katarínu, ktorá si na čistinke číta knižku pod stromom. Kométa sa rada precvičí a súhlasí. O chvíľu privádzajú Katarínu na stretnutie. [[Stretnutie]]"Sme tu všetky?" Pýta sa Cecilka, čupne si a pohladí po chrbáte kamarátku líšku. "My áno!" odpovedá Alica s kamarátkami jednorožcami. "Aj my!" vraví Katarína a zatvára knižku. Kapybara frkne na súhlas. "My tiež!" prikývne Alžbeta so sýkorkou na pleci. "Tak sa poďte pozrieť." povie Cecilka rázne a privádza všetkých [[k mostu->k mostu.]]Dievčatá a zvieratá stoja pri moste a pozerajú ako rieka unáša kopu odpadkov. Kto mohol také niečo spraviť? <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000178-9662c9662e/Litter.webp?ph=9f3920a045"width="200px"height="120px"> [[Spýtaj sa niektorého z prítomných, či o tom nevie viac!]] (set: $answer to (prompt: "Ktoré dievča, alebo zviera vie niečo o odpadkoch v rieke?", "")) (unless: $answer is "sýkorka")[[[Skús ešte raz->Spýtaj sa niektorého z prítomných, či o tom nevie viac!]]. Alebo si skús zahrať príbeh znovu cez [[niektorú z postáv.->Postavy]]](else:)[Samozrejme, že je to sýkorka. Ona predsa videla Filoménu ako hádže odpadky do rieky. Ale čo s tým spravíme? [[Tu sú návrhy:]]] Presne tak. Hádzať odpadky do rieky sa nemá. Treba potrestať vinníka. Poďte, spoločne navštívime filoméninu mamu a povieme jej o tom. [[Požalovať]] alebo [[skúsiť inú možnosť.->Tu sú návrhy:]]Dievčatá a zvieratá sa teda vybrali k Filoméninej mame. Zaklopali na dvere a keď im otvorila, všetko jej porozprávali. Aj to, ako Filoména nemá rada zvieratá, ako rada druhým ubližuje a ako práve teraz hádže odpadky do rieky. Filoménina mama si dievčatá vypočula a po rozhovore s Alžbetinými rodičmi, ktorí boli u nej práve na návšteve [[...->trest]] [[Povieme to na ňu, nech ju mama potrestá?]] [[Vyzbierame odpadky, nech je tu čisto?]] [[Pozveme Filoménu na výlet loďkou, nech to vidí sama?]] Áno. Žiadne otáľanie. Najlepšie riešenie je okamžite jednať, nech je rieka čistá čo najskôr. [[Vyčistiť rieku.]] alebo [[skúsiť inú možnosť.->Tu sú návrhy:]]Zaujímavé. Pozvať Filoménku na výlet, nech si sama všimne čo narobila? Lenž ako, keď s ňou nie sme kamarátky! [[Pozvať na výlet aj tak.]] [[Skúsiť inú možnosť.->Tu sú návrhy:]]Dievčatá a zvieratá sa okamžite pustili do práce, Vôbec im nevadilo, že si namočia vlasy, alebo srsť. O chvíľu bola rieka čistá skoro ako predtým. [[Teda...]]Aspoň na chvíľu, kým ju zase nejaké neposlušné dievča nezašpinilo odpadkami. KONIEC [[Späť na začiatok->Postavy]]... a sľúbila, že Filoméne prísne dohovorí. Netrvalo dlho, a Filoménina rodina sa z lesa odsťahovala niekam do mesta. Snáď zmenila svoje správanie a nehádže tam odpadky na zem. KONIEC [[Späť na začiatok->Postavy]]Tak dobre. zvieratá sa teda schovali v húštinách pozdĺž brehu - tam kde bolo najviac odpadkov - a dievčatá, trochu ostýchavo, nastúpili do loďky a pár minút pristáli blízko miesta, kde Filoména práve dojedala melón. Keď ich uvidela, ani sa neusmiala a jedla ďalej. [[Pozvať Filoménu do loďky.]] [[Skúsiť inú možnosť.->Tu sú návrhy:]]Ťažko povedať, ktoré dievča nakoniec Filoménu oslovilo, takéto činy väčšinou nie sú zapísané v knihe hrdinov. Možno Alžbeta, ktorá má rada čelindže a jej rodičia sa s Filoméninými trochu poznajú. Jedno je však isté. Filoména odpovedala. [[Poďme sa pozrieť ako to celé dopadlo.->Filoménin príbeh]](if: $stretA is 13 and $stretK is 14)[Filoména práve dojedá svoj druhý melón, keď tu zrazu k brehu prirazí [[loďka]].](else:)[Filoména práve dojedá svoj druhý melón, keď tu zrazu k brehu prirazí loďka. [[Loďku si zatiaľ nevšímame.->Filoménin príbeh]]] V loďke sedí Alica, Alžbeta, Cecília a Katarína. Čo tie tu robia? [[Vyzerá to, že dievčatá vystupujú a idú k nej.]] [[Blbosť. Dievčatá len omylom pristáli blízko nej a už idú preč.]]Dievčatá naozaj vystupujú z loďky a ppomaly kráčajú k Filoméne. Bože čo to robia? Už sú len pár krokov od nej a jedna z nich niečo hovorí. Znie to ako: "Chceš sa s nami povoziť?" [[Prijmi ponuku od dievčat, ktoré sa s tebou nekamarátia.]] [[Odmietni ponuku od dievčat, ktoré sa s tebou nekamarátia.]]Typické. Presne pre toto s nimi Filoména nebude nikdy kamarátka. Radšej si dá melón a [[čľup...]]Čľup! Filoména hádže do rieky ďalšiu šupu z melóna a pozerá za loďkou ako sa pomaly vzďaľuje od brehu. KONIEC [[Späť na začiatok->Postavy]]A tak sa aj stalo. Nevedno prečo, ale Filoména ponuku prijala. Dievčatá ju zobrali do loďky, ktorá akoby zázrakom zväčšila svoj výtlak. Loďka dievčatá odviezla až na miesto, kde to smrdelo od odpadkov. . [[...->čistenie brehov]]"To určite! Čo ma po vašej loďke. Choďte si sami, ak vás to baví!" povedala Filoména a ukradomky sledovala, ako sa dievčatá pobrali preč od nej a od jej nedojedeného melóna. Filoména ešte dlho stála na brehu rieky a pozerala ako voda unáša jej šupy niekam preč, do neznáma. KONIEC [[Späť na začiatok->Postavy]]Dievčatá rieku okamžite začali čistiť a ani si nevšimli že sa k nim postupne pridali aj zvieratká schované v húští. Rieka potom vydržala ešte dlho čistá. A nielen ona. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000189-5995659959/Friends.webp?ph=9f3920a045"width="200px"height="120px"> KONIEC [[Späť na začiatok->Postavy]]Cecilia and the fox are on the western bright side of the forest. They get into a boat and then go to the dark side of the forest to catch fish for the fox, because there are good fish on the dark side of the forest. [[...->beyond the bridge]]Just beyond the bridge, Cecilia is surprised by a fox sputtering and grimacing. What does she do? She laughs at her friend fox and [[continues catching fish.]] She tells the fox to be [[quieter.]] She stops catching fish and [[sits down->stink]] next to the fox.Cecilia laughs at the fox's grimace and continues fishing. [[Catch fish with the fox->stink]] for a while. Try [[another character->Characters]].Cecily scolds the fox and continues fishing. [[Catch fish with the fox->stink]] for a while. Try [[another character->Characters]].(set: $stink to 100)Cecilia and the fox sit for a while. [[...->warning?]](if: $stink is 100)[At that moment Cecilia understands the fox's behavior. There is a dead fish in the water. [[Explore the stream with the fox]]](else:)[Cecilia doesn´t understand the fox's warning yet. Try [[another character->Characters]].]Cecilia and the fox see a rotten strawberry, an unfinished juice, a water bottle that is still full, bacteria, a bitten carrot, a bitten watermelon, a bitten apple and many wilted flowers. What does Cecilia do? [[She summons the animals.->animal meeting]]It took Tit about a quarter of an hour to fly there from the birch tree next to the Philomena´s house. It took Capybara ten minutes to trudge through the thickets. The unicorns did not come. And where are the other girls? Who does Cecilia ask for help? [[She asks Tit.]] [[She asks Capybara.]]It´s Saturday morning and the fox feels happy, the sun is shining brightly. She is a little afraid because she might fall into the water, but at the same time she ifeels enthusiastic that Cecilka is helping her to catch fish. They are slowly passing the bridge, when the fox [[smells something]].There is an unpleasant odour comming right out of the stream. She looks into the water, because the smell comes from the water. She leans over the deck and sees a fish swimming belly up and stinking badly. She sticks out her tongue and grimaces to indicate her discovery. Will Cecilka understand the fox's [[warning?]]It´s Saturday morning. Katarina is sitting under a tree. She is reading a [[book]]. (if:$book is 1)[ She is looking at unicorn tracks when suddenly a capybara pricks up its ears, turns its head in the direction, snorts its nose and disappears into the thicket. "Strange," Katarina thinks and continues reading.] Try [[another character->Characters]Map <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000191-e39e7e39e8/Map.webp?ph=9f3920a045"width="200px"height="120px"> back to [[Characters]]It's Saturday morning and the capybara is eating leaves from a tree. But not just any tree. It's a magical tree. Thanks to that, he doesn't get lazy and he has strength. If he didn't get some, he wouldn't have any strength at all and would just be lazy. The capybara suddenly spots [[footprints]]. He's about to point them out to Katarina when he hears it. Alice calls all the animals to her. She snorts goodbye to her friend and runs off [[into the thicket.->animal meeting]](set:$footprints to 1)The footprints lead south - towards the bridge over the river. He must tell Catherine about them. [[Back to Katarina->Capybara´s Story]](set:$book to 1)A simple book about how to follow tracks. It has large, small, and medium animal tracks drawn on it. [[Back to reading.->Katarina's story]]Many unicorns live in this forest. [[River]], [[Mussel]], [[Comet]] and [[Oyster]] live here. They all live in the southeastern part of the dark forest. This dark side is magical. When a person enters the dark forest, the unicorns are afraid because humans are dangerous to them. And why? [[...->waste]]Alice is in the forest. She is cleaning River's right front hoof. Shell, Comet and Oyster are looking at them curiously. The sound of a nearby stream is coming towards the girls. (if: $hoof is 1)[Alice is picking up a brush to comb River's silvery mane, when suddenly the unicorns' hearing sharpens and they all look at Oyster inquiringly. She snorts. The unicorns return to their activities. "Interesting," Alice says, and sticks the comb into River's mane again.] [[Stay with Alice->hoof]] for a moment. Try [[another character->Characters](set: $hoof to 1) The hoof is dirty with leaves, grass and soil. [[Back to work->Alice's story]]Because they carry the packaging with them and throw it on the ground. Especially one bad girl named [[Philomena]] keeps doing it.River is with Alice and the rest of her stud in a clearing in the dark forest. The sound of a stream gurgling from a nearby bridge reaches the girls. River lets Alice clean her hoof and waits for her to start combing her [[mane]]. (if:$mane is 1)[Just as Alice starts combing her mane, they all hear it. Cecilia is summoning the forest animals. [["Are we going?"->CheckRiver]]] (if:$agreementR is 11)[Of course not. How else. Unicorns do not take orders from humans. Only exceptionally do they respond to the request of their friend Alice. But she does not hear anything and continues combing. "Oh, how pleasant".] [[Stay with River->mane]] for a while. Try [[another character->Characters]].(set:$agreementR to 11)The sound is unmistakable. River looks questioningly at Oyster, but Oyster snorts in denial. [[Back to combing.->Rieka's story]](set:$mane to 1) River's mane has a few dry thistles from last fall stuck in it. [[Back to combing.->Rieka's story]]Mussel watches with interest as Alice cleans River's hooves. She can't wait to have her [[mane->herb]] combed. The sound of the brook gurgles from the nearby bridge. (if:$herb is 1)[Just as Alice starts combing River, they all hear it. Cecilia is summoning the forest animals to her. [["Are we going?"->CheckMussel]]] (if:$agreementM is 8)[Of course not. How else. Unicorns don't take orders from people. They only respond to their friend Alice's request on rare occasions. But she doesn't hear anything and continues combing. Mussel is really looking forward to her turn now.] [[Stay with Shell->herb]] for a while. See what [[another character->Characters]] is doing.(set:$agreementM to 8)The sound is unmistakable. The other unicorns look at Oyster questioningly, but she snorts in denial. [[Back to observing the surroundings.->Mussel's story]](set:$herb to 1)Mussel would like to have a peppermint leaf woven into her hair today. [[Back to waiting.->Mussel's story]]Elizabeth has blonde hair and is wearing her favorite purple shirt with a white T-shirt underneath. Her eyes are brown. She loves challenges. Her favorite animal is [[Tit]]. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000201-d1a29d1a2c/Elizabeth.webp?ph=9f3920a045"width="150px"height="250px"> Continue [[here->Elizabeth's story]]. Try [[another character->Characters]].It is Saturday morning and Tit is sitting on a branch of a birch tree, not far from [[Philomena's house]]. She is singing joyfully and watching the [[river bank]]. Just as she is about to fly to the window and chat with Elizabeth, she hears a call. It´s Alice. She is summoning all the animals. Tit sings goodbye to her friend and flies [[towards the dark forest.->animal meeting]](set: $Philomena to 12) Filomena is standing on the bank and throws garbage into the river. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000205-0ce260ce28/700/River.webp?ph=9f3920a045"width="150px"height="200px"> [[Back to Tit->Tit's Story]](set: $Elizabeth to 11)Through the window of the house Tit can see her friend Elizabeth. She and her parents are paying a visit to Philomena's mother. [[Back to Titś observations->Tit's Story]]There are many animals living in the forest. There are [[Unicorns->unicorn]], [[Fox]], [[Tit]] and [[Capybara]].It´s Saturday. Philomena is standing on the bank and throwing leftovers into the river. She´s been standing here since the morning. Philomena doesn't want to play with anyone and no one plays with her. They think she only hurts them. She sees Tit on a tree. Philomena doesn't like animals. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000181-ed310ed312/BadGirl.webp?ph=9f3920a045"width="200px"height="120px"> [[Stay with Filomena for a while.]] [[Try another character.->Characters]] (if: $meetE is 13 and $meetK is 14)[Philomena is just finishing her second watermelon when suddenly a [[boat]] arrives at the shore.](else:)[Philomena is just finishing her second watermelon when suddenly a boat arrives at the shore. [[Ignore the boat for now->Philomena's story]]]It's Saturday morning and Elizabeth is visiting Philomena with her parents. Philomena is not at home, but Elizabeth doesn't mind. She watches her friend [[Tit->branch]] through the window. (if:$attention is 20)[The Tit suddenly becomes alert, then she looks in her friend´s direction, quickly sings goodbye and flies off in the dirrection of the Dark Forest.] Try [[another character->Characters]].Alice, Elizabeth, Cecilia, and Katarina are sitting in the boat. What are they doing here? [[It looks like the girls are getting out of the boat and walking towards her.]] [[Nonsense. The girls just landed near her by mistake and are already rowing away.]]Typical. This is exactly why Philomena will never be friends with them. She'd rather finish this watermelon. [[Splash!]]The girls really do get out of the boat and walk slowly towards Philomena. Oh my God, what are they doing!? They're only a few steps away from her now and one of them is telling her something. It sounds like, "Do you want to go boating with us?" [[Accept the offer from girls who aren't friends with you.]] [[Reject the offer from girls who aren't friends with you.]]Splash! Philomena throws another watermelon rind into the river and watches the boat with the girls slowly drift away from the shore. THE END [[Play again->Characters]] And so it happened. For some reason, Philomena accepted the offer. The girls took her into the boat, which miraculously increased its buoyancy and took them all to the place where it stank from the garbage. [[...->riverbank clean-up]]"That´s what you think? What do I care about your boat! Go yourself if you like it!" said Philomena, furtively watching as the girls walked away from her and her half-eaten watermelon. She kept standing there on the riverbank for a couple of hours more, watching as the water carried her rinds away, into the unknown. THE END [[Play again->Characters]] The girls started cleaning the river immediately. One by one, the animals - that had been hiding in the thickets - joined them. When all was done, they just stood at the shore and watched the stream pass. The river then stayed clean for a long, long time. And so did something else. <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000189-5995659959/Friends.webp?ph=9f3920a045"width="200px"height="120px"> THE END [[Play again->Characters]] (if: $Elizabeth is 11)[Tit knows where Elizabeth is. She is visiting Philomena's mother. She flies away to fetch her friend, but returns in half an hour, alone. It is a long journey for Elizabeth. She would need some [[means of transportation]].] (else:)[Tit does not know where Elizabeth is. She suspects that the answer is somewhere near her favorite birch tree. Go back in time and send Tit back to the [[birch tree .->Tit's Story]]]Capybara knows where Katarina is. He returns panting in 20 minutes. But it's too long a way for Katarina. She will need some [[means of transportation]].What kind of transportation shall we use? Then Cecilia rememberes the Unicorns. Where are they? [[Ask Tit.]] [[Ask Capybara.]]Unicorns? Tit doesn't know their whereabouts. [[Try Capybara->Ask Capybara.]](if: $footprints is 1)[Capybara remembers the footprints he saw when he was with Katarina under the tree. They led towards the bridge. [[Take the animals by boat to the bridge->meeting by the bridge]]] (else:)[Capybara can't remember anything useful. He suspects that the solution might be somewhere by the tree where Katarina is reading a book. [[Go back in time and send Capybara to find out.->Capybara´s Story]]]Fox and Capybara get into the boat. Tit flies above them. By the bridge they see Alice and her unicorn friends at the celearing. Cecilia gets out of the boat and consults with Alice on how to call the other friends. [[Here is their plan.]]Treba poprosiť Ústricu, ktorej na čistote vody v lese naozaj záleží, aby s jednorožcami pomohli priviezť Alžbetu a Katarínu na stretnutie. Priveď [[Alžbetu->kde Alžbeta]].She asks Oyster, who really cares about the purity of the water in the forest, to help the unicorns bring Elizabeth and Katarina to the meeting. [[Fetch Elizabeth->where Elizabeth]](if: $Elizabeth is 11)[(set:$meetE to 13)Tit accompanies Oyster to Philomena's house and together they bring Elizabeth to the meeting. Now Katarina! [[Fetch Katarina]]](else:)[Oyster would like to help, but no one knows where to find Elizabeth. Tit suspects that the answer is somewhere near her favorite birch tree. [[Go back in time and send Tit back to the birch.->Tit's Story]]](set:$meetK to 14)Capybara asks Comet to help him fetch Katarina. Comet likes to exercise and agrees. In a moment, they bring Katarina [[to the meeting.->Meeting]]"Are we all here?" Cecilia asks, squatting down and patting Fox, her friend, on the back. "We are!" Alice and her unicorn friends answer. "We too!" Katarina says and closes the book. Capybara snorts in agreement. "We too!" Elizabeth nods with Tit on her shoulder. "Then come and take a look." Cecilia says firmly and leads everyone [[to the bridge.]]The girls and animals stand by the bridge and watch as the river carries away a pile of garbage. Who could have done such a thing? <img src="https://9f3920a045.cbaul-cdnwnd.com/81b162dab77b02d26666e279d02f76b2/200000178-9662c9662e/Litter.webp?ph=9f3920a045"width="200px"height="120px"> [[Ask someone present if they know more about this!]](set: $answer to (prompt: "Which girl or animal knows something about the garbage in the river?", "")) (unless: $answer is "Tit")[[[Try again->Ask someone present if they know more about this!]]. Or try playing the story again through [[one of the characters.->Characters]]](else:)[Of course it's Tit. She saw Philomena throwing things into the river. But what are we going to do about it? [[Here are some suggestions]]][[Shall we tell her mom so that she gets due punishmentr?]] [[Shall we pick up the trash and clean the river?]] [[Shall we invite Philomena for a boating trip so that she sees for herself?]]That's right. It is not nice to throw garbage in the river. The culprit should be punished. Come on, let's visit Philomena's mother together and tell her about it. [[Tell her mom.]] or [[try another option.->Here are some suggestions]]Yes. No delay. The best solution is to act immediately, get the river clean as soon as possible. [[Clean the river.]] or [[try another option.->Here are some suggestions]]Interesting. Inviteing Philomena on a boating trip and let her find out what she did. It´s just, they're not very good friends. [[Ask her anyway]] [[Try another option.->Here are some suggestions]]The girls and animals immediately set to work not minding getting their hair or fur wet. In a moment the river was almost as clean as before. [[Or...]]Or at least for a while - until some naughty girl gets the river dirty with garbage again. THE END [[Play again->Characters]] Okay. So the animals hid in the thickets along the shore - where there was the most garbage - and the girls, a little shyly, got into the boat. In a few minutes they landed not far from where Philomena was just finishing her watermelon. When she saw them, she didn't even smile and kept eating. [[Invite Philomena to the boat.]] [[Try another option.->Here are some suggestions]]It's hard to say which girl finally approached Philomena, such deeds are usually not recorded in the Book of Heroes. But one thing is certain - she answered. [[Go and see how it all ended.->Philomena's story]]So the girls and the animals went to see Philomena's mother. They knocked on the door and when her mom opened it, they told her everything. Even how Philomena doesn't like animals, how she enjoys hurting others and how she is throwing garbage into the river even now. Philomena's mother listened to the girls and after talking to Elizabeth's parents, who were also present [[...->punishment]]... and promised to give Philomena a stern word. It didn't take long and Philomena's family move from the forest to somewhere in the city. Perhaps she's changed her behavior and doesn't throw garbage on the ground there. THE END [[Play again->Characters]] Comet is unhappy. She watches Alice clean River's hooves. Like the other unicorns, she can't wait for her tramples the [[ground->hop]] to the rhythm of the babbling brook. (if:$hop is 1)[Just as Alice starts to comb River, they all hear it. Cecil calls the forest animals to her. [["Shall we go?"->CheckComet]]] (if:$agreementK is 13)[Of course not. How else. Unicorns don't take orders from humans. They only exceptionally respond to the request of their friend Alice. But she doesn't hear anything and continues combing . "Oh my, when will it finally be my turn".] [[Stay with Comet->hop]] for a while. See what [[another character->Characters]] is doing.(set:$hop to 1) The ground beneath her is completely torn from being trampled on. [[Back to waiting.->Comet's story]](set:$agreementK to 13)The sound is unmistakable. Comet looks questioningly at Oyster, but she snorts in denial. [[Back to waiting.->Comet's story]]Oyster senses that something is wrong. She has just heard the fox barking. She looks at the others. Alice is cleaning River's hooves, Shell can't wait to comb her mane, Comet is practicing a dance. In that moment she hears the [[sound->Consent]]. (if:$agreement is 8)[You have to be careful when you are the leader of the herd. Unicorns do not take orders from people - not even Cecily's call. Only exceptionally will they respond to the request of their friend Alice. However, Alice hears nothing and continues combing.] [[stay with Oyster->Consent]] for a while. See what [[other character->Characters]] is doing.(set:$agreement to 8)The sound is unmistakable. The other unicorns look questioningly at Oyster, but she snorts dismissively and continues observing her surroundings. Unicorns do not take orders from humans. They only respond to the request of their friend Alice on rare occasions. [[Back to observing her surroundings.->Oyster's story]](set:$pozor to 20)Sýkorka sedí na konári brezy a pozoruje okolie. [[Späť k Alžbete->Alžbetin príbeh]](set:$watch it 20)Tit is siting on a birch branch and enjoys the view. [[Back to Elizabeth->Elizabeth's story]]Title: Wondrer of the Woods Authors: Leontine (7) - SpringThing´24 participant (link:"(IXI in the Forest)")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing/")] Eudokimos (48) - Spring Thing´23 participant (link:"(IXI by DrJohn)")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing/")] Playtime: 2x20 minutes (2x85 passages, 5 endings) Game Type: Role-play, puzzle, Bilingual (Slovak-English) Genre: Unicorn, fantasy, (link: "ProBlue")[(gotoURL:"https://weareatthesameboat.webnode.sk/micro-game/")], eco-friendly Country: Slovakia Set Topic: /Found on the Riverbank/ Antology: As I Sat On A Sunny Bank SENICA THING 2025 (link:"SIF website")[(gotoURL:"https://sif-gamebook.webnode.sk/")] Art by Leontine (Slovakia) [[Back->Wonder of the Woods]]This antology of interactive games was designed as an answer to the "Clean Banks" Micro Gamebook Challenge which champions responsibility for our oceans, lakes and rivers. In this challenge the authors were asked to design a non-linear story around "an object found on the riverbank/or a sea shore". /The games were written by students from Senica (Slovakia), from Bohinjska Bistrica (Slovenia) and by a new "grown-up" guild member from Italy as a joint entry to the Back Garden at the Spring Thing Festival of Interactive Fiction 2025./ [[Back->Wonder of the Woods]]Názov: Čaro lesa Autori: Leontínka (7) - účastník SpringThing´24 (link:"(IXI in the Forest)")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing/")] Eudokimos (48) - účastník Thing´23(link:"(IXI by DrJohn)")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing/")] Hrací čas: 2x20 minút (2x85 pasáží, 5 koncov) Typ: hranie rolí, hádanka, dvojjazyčné (anglicko-slovenské) Źáner: Jednorožce, fantasy, (link: "ProBlue")[(gotoURL:"https://weareatthesameboat.webnode.sk/micro-game/")], eko Súťažné zadanie: /nájdené na brehu rieky/ Zbierka: As I Sat On A Sunny Bank SENICA THING 2025 (link:"SIF website")[(gotoURL:"https://sif-gamebook.webnode.sk/")] kresby od Leontínky [[Späť->Čaro lesa]]Táto hra vznikla ako odpoveď na autorskú gamebookovú výzvu "Čisté brehy", ktorá má za cieľ podporiť zodpovednosť za naše oceány, jazerá a rieky. Na základe tejto výzvy si autori zobrali predmet nájdený na brehu rieky, či mora a vytvorili okolo neho nelineárny príbeh. [[Späť->Čaro lesa]]''Guildmaster´s note'' This gamebook author already has had some previous authoring experience. They tried to incorporate the gathered reviewers´ feedback to what they are presenting now. They will benefit from straightforward and constructive feedback to learn and grow some more. //(This year the SIF Guild decided to offer "local only" public appearance to unfinished games designed by authors who already have had the honor of receiving feedback from Spring Thing reviewers and need some more time now for it to sink in. These games can reach their reader (link:"here.")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing")])// Both Leontine and Eudokimos have shown promissing output (Leontine in embracing her characters and creating the plot as a whole, Eudkimos in exploiting some new tools from Twine repertory) and they need guidance as to how far their game stands from entering the Main Festival sometime in the following years. [[Back->Wonder of the Woods]]''Poznámka cechmajstra'' Tento autor gamebooku už má nejaké predchádzajúce autorské skúsenosti. Pokúsili sa začleniť spätnú väzbu zhromaždených recenzentov do toho, čo teraz prezentujú. Budú mať úžitok z priamej a konštruktívnej spätnej väzby, aby sa naučili a rástli. //(Tento rok sa Cech SIF rozhodol ponúknuť „len lokálne“ verejné vystúpenie nedokončeným hrám navrhnutým autorom, ktorí už mali tú česť získať spätnú väzbu od recenzentov Spring Thing a potrebujú ešte nejaký čas, aby sa do nej vnorili. Tieto hry sa môžu dostať k svojmu čitateľovi (link:"here.")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing")])// Leontine aj Eudokimos majú sľubné výsledky (Leontínka v osvojení postáv a tvorbe zápletky, Eudokimos v postupnom odhaľovaní nástrojov Twine) a potrebujú usmernenie, ako ďaleko je ich hra od vstupu na hlavný festival Spring Thing niekedy v nasledujúcich rokoch. [[Back->Wonder of the Woods]]