I was walking on a beach. It was really sunny but there was a lot of trash, too. I saw trash making a long line... [[Follow trash->follow]] [[Pick up trash->pickup]] I followed the trash line. I found two lines. Each line was leading to something different. [[Follow the first line.->1st]] [[Follow the second line->2nd]]I picked up some trash. In one of the cans there was a button. [[Press it!->press]] [[Don't touch!->notouch]]I followed the first one and when it ended, I was on a cliff. There was a bottle under the cloff. I aslo saw some spikes there. [[Jump!->jump]] [[Find other way.->climb]]I followed the second one and found an axe and a shovel. What with an axe? [[Take the shovel->dig]]I died on the spikes. The end. [[Start again->Start]]I saw a rope and climbed down the cliff. I found the bottle and a map, too. Some people were comming in a truck towards me. [[Follow map.->fmap]] [[Talk to people comming in a truck.->talk]]I followed the path marked on the map and found a treasure. [[Make a wish->wish]] [[I don't know what to do->nowish]]The people in the truck were rich. They told me I became the king of Europe and Europe was all mine. The end. [[Start again->Start]]My wish was to be the king of Europe. This way I could solve all the problems. [[Talk to the people comming in a truck.->talk]] [[Wait for your wish to come true.]]I didn't know what to ask for. I wished to go home, get to Europe or have the Earth with no trash. [[Go home.->home]] [[Clean the beach.->clean]]I chose to go home, so that I could have no worries anymore... The end. [[Start again->Start]]I wanted to walk on the clean beach where everyone coul enjoy the nature. I cleaned the beach. The fish gave me a map to a treasure. [[Follow map.->fmap]] [[Talk to people comming.->talk]]I took the shovel and started digging the trash away. The beach is clean now. The end.. [[Start again->Start]]I pressed it. All of a sudden candies appeared on the beach. I could see three paths on the ground: one leading right towards a cliff, one leading stright ahead (with trash and candies) and one leading left towards the sea. [[Go left!->Left]] [[Go right!->right]] [[Go straight!->straight ahead]]I didn't touch it. I could see two paths. The first one was leading right towards a cliff and the second one left towards the sea. So I choose: [[Left->Left]] [[Right->right]]The line led me under a cliff. Then I stopped. There were some spikes and a bottle just next to my feet. I opened the bottle and found a map. There were some people comming towards me in a truck. [[Follow map.->fmap]] [[Talk to people comming in a truck.->talk]]I killed the fish. I got a map and followed the path marked on it. [[Continue..->walk]]I started walking and suddenly there was a man behind me. He tied me up and put me in a truck. I was kidnapped. We were passing a cliff when the back door opened. [[Jump!->jump]] [[Stay!]]''Untilted'' by BB-Anon (13 years, Slovenia) [[Credits]] [[About]] [[Play->Start]] [[Guild Master´s Note (Warning-spoliers!->Note]]This antology of interactive games was designed as an answer to the "Clean Banks" Micro Gamebook Challenge which champions responsibility for our oceans, lakes and rivers. In this challenge the authors were asked to design a non-linear story around "an object found on the riverbank/or a sea shore". /The games were written by students from Senica (Slovakia), from Bohinjska Bistrica (Slovenia) and by a new "grown-up" guild member from Italy as a joint entry to the Back Garden at the Spring Thing Festival of Interactive Fiction 2025./ [[Back->Untitled]]I missed my chance. The end. [[Start again->Start]]I followed the trash-and-candy line. I saw some people comming in a truck and talked to them. [[Continue...->talk]]I choose the left path. After a few minutes of walking I came to the sea. I saw a golden fish. It said: "I will make your wish come true. But only one. Then you can kill me." [[Kill fish.->kill]] [[Think.->nowish]]I stayed and waited a couple of seconds unteill there was a safe ground to land on. I escaped and went back home. The end. [[Start again->Start]]Title: Untitled Author: BB-Anon (13), first-timer Playtime: 5 minutes (27 passages, 6 endings) Game Type: CYOA, Genre: adventure,(link: "ProBlue")[(gotoURL:"https://weareatthesameboat.webnode.sk/micro-game/")], eco-friendly, treasure hunt Country: Slovenia Set Topic: /Found on the Riverbank/ Antology: As I Sat On A Sunny Bank SENICA THING 2025 (link:"SIF website")[(gotoURL:"https://sif-gamebook.webnode.sk/")] [[Back->Untitled]] Guild Master´s Note: This gamebook author is a Novice. They are ready to accept constructive feed-back to learn and grow. //(This year the SIF Guild decided to offer "local only" public appearance to unfinished games designed by authors who already have had the honor of receiving feedback from Spring Thing reviewers and need some more time now for it to sink in. These games can reach their reader (link:"here.")[(gotoURL:"https://sif-gamebook.webnode.sk/senica-thing")])// The BB-ANon´s game was moderately re-designed by the tester - for the player: so that the logics of dirrections and endings would make sense - and for the author: to enjoy the first-timer´s privilege of pleading for some Spring Thing reviews even though their debut lacks some necessary polish. At one place a new ending was added ("escape") and in three places new hooks to existing passages introduced (leading to the "truck", "map" and "cliff"). At three passages the reviewer added hints about the truck, the cliff and the sea. [[Back->Untitled]]