*** Beyond ***
An IF by Mondi Confinanti

Beyond is an Interactive Fiction Game created by Roberto Grassi, Paolo Lucchesi and Alessandro Peretti for Mondi Confinanti, 2005.
The original concept was by Roberto Grassi, Paolo Lucchesi did most of the programming stuff, while Alessandro Peretti did almost all the artwork.

To run Beyond you need a Glulxe interpreter (which can be downloaded from http://www.ifarchive.org/indexes/if-archiveXprogrammingXglulxXinterpretersXglulxe.html). Just open your interpreter (for example WinGlulxe) and load the beyond.blb file.
Although Beyond should run fine on every interpreter, we suggest you, to have the best visive effect,  to download and use the Gargoyle interpreter (http://code.google.com/p/garglk/) on Windows and Linux systems, and the Spatterlight interpreter (http://ccxvii.net/spatterlight/) on Mac OS X systems.
The game include configuration files both for WinGlulxe and Gargoyle interpreters.
If your system doesn't have a Glulxe interpreter, you can run a text-only version of Beyond using a z-machine interpreter (http://www.ifarchive.org/indexes/if-archiveXinfocomXinterpreters.html) and loading the beyond.z8 file.

During the game the ABOUT command opens an instructions menu, and you can use the HINT command if you get stuck.

Beyond is released under the terms of CreativeCommons Attribution-NonCommercial-NoDerivs license 2.5
The license summary is included in the ABOUT menu and the complete license can be found in the COPYING file.
Beyond is released ~AS IS~, without warranty of any kind. The authors aren't liable for any direct or indirect damage due to the proper or improper use of this software.