# Nowheresville — 46 of 60

## Morpheus Kitami & Cody Gaisser

Release 1

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Section Bank

There is a room called Bank.

Bank is north from Second Avenue East.

The description of Bank is "The bank is of a modest size. Two somewhat secluded rooms are off to the side, and two more without any barriers. Each contains a desk with two chairs in front of it. In the center of the room is a series of windows, with bars up top, and a giant desk below. One of the windows is open. An exit opens to the south."

The side rooms are scenery in the Bank. Understand "room" as the side rooms.

The description of the side rooms is "There are two somewhat secluded rooms off to the side, and two more without any barriers. Each contains a desk with two chairs in front of it."

The bank desks are scenery in the Bank. Understand "desks" as the bank desks.

The description of the bank desks is "Each room has a smaller wooden desk in it."

The giant desk is a supporter in the Bank. Understand "desk" as the giant desk.

The giant desk is scenery. "In the center of the bank is a giant desk with a series of windows above it."

The bank chairs are scenery in the Bank. Understand "chair" or "chairs" as the bank chairs.

The description of the bank chairs is "Each desk has a pair of chairs in front of it."

The bank windows are scenery in the Bank. Understand "window" or "windows" or "bar" or "bars" as the bank windows.

The description of the bank windows is "In the center of the room is a series of windows, with bars up top, and a giant desk below. One of the windows is open[if Teller is in Bank]; a teller waits at the window[end if]."

[Teller]

The teller is a woman. Teller is in the Bank.

The teller is hittable.

Understand "woman" as the Teller.

The description of the Teller is "The teller is a modestly attractive woman with untamed blonde hair. She wears a gray shirt that loosely drapes over her torso. She is filing her nails, sometimes stopping to look at the end result."

Instead of shooting the Teller with the toy gun:

say "BANG![paragraph break]The teller dissolves into a cloud of crackling blue light and then is gone.";

now the Teller is nowhere.

Teller wears the loose gray shirt. Understand "gray shirt" or "shirt" as the loose gray shirt.

The description of the loose gray shirt is "It seems to be made of some high-end fabric, and looks very professional."

The blonde hair is part of the Teller. Understand "hair" or "untamed hair" or "blonde hair" as the blonde hair.

The description of the blonde hair is "While the teller looks quite professional otherwise, her blonde hair is wild and unkempt."

The torso is part of the Teller.

The description of the torso is "Stop that, it isn't polite."

The fingernails are part of the Teller. Understand "nails" or "nail" as the fingernails.

The description of the fingernails is "The bank teller seems preoccupied filing her nails with an [emery board]."

The teller carries the emery board. Understand "file" or "nail file" as the emery board.

The description of the emery board is "An oblong stick with a sandpaper-like surface, used for filing nails."

Instead of hitting the Teller with the clawhammer:

say "SCREE![paragraph break]The teller sees you coming, sounds an alarm, and dashes into a back room of the bank.[paragraph break]The sheriff's deputy walks in, gun drawn, and pumps you full of lead without flinching.[paragraph break]As you are bleeding out, struggling to hold onto consciousness, he smirks, 'You have the right to remain silent.'";

end the story.

Instead of attacking the Teller:

say "SCREE![paragraph break]The teller sees you coming, sounds an alarm, and dashes into a back room of the bank.[paragraph break]The sheriff's deputy walks in, gun drawn, and pumps you full of lead without flinching.[paragraph break]As you are bleeding out, struggling to hold onto consciousness, he smirks, 'You have the right to remain silent.'";

end the story.

[TALKING TO Teller]

Instead of talking to Teller:

say "[one of]'Hmm.'[or]'Uh-huh.'[cycling]".

After asking Teller about "the/-- bank/work/job/shop":

say "'It pays the bills.'"

After asking Teller about "the/-- junkyard":

say "'I've never been there.'"

After asking Teller about "the/-- child/children/kid/kids":

say "'Good kids get a lollypop.'"

After asking Teller about "the/-- old man":

say "'Who?'"

Instead of asking Teller about "the/-- kindly old man":

try asking Teller about "old man".

After asking Teller about "the/-- candy man":

say "'Who?'"

After asking Teller about "the/-- clerk":

say "'That dopey guy at the clothing store? What a loser.'"

After asking Teller about "the/-- bank account":

say "'I'll need some form of state ID, proof of residence, and a positive test for Roussy–Levy syndrome.'"

Instead of asking Teller about "the/-- clothing clerk":

try asking Teller about "clerk".

After asking Teller about "the/-- herself/her/woman/Teller":

say "'Doesn't everyone?'".

After asking Teller about "the/-- dressmaker/lady":

say "'I wish I could afford to shop there.'".

Instead of asking Teller about "the/-- dress maker":

try asking Teller about "dressmaker".

Instead of asking Teller about "the/-- fancy lady":

try asking Teller about "dressmaker".

After asking Teller about "the/-- waitress":

say "'Ugh, her hairstyle is so last season. Wearing the same style as that tart who blew up that apartment building is so passe.'".

After asking Teller about "the/-- gun":

if the player carries the toy gun:

say "'Am I on Candid Camera?'";

otherwise:

say "'I don't know.'"

Instead of asking Teller about "the/-- toy gun":

try asking Teller about "gun".

After asking Teller about "the/-- toy/toys":

say "'Yeah, you'll fit in this town.'"

After asking Teller about "the/-- diner":

say "'A bit too bland.'"

After asking Teller about "the/-- max/player/me/myself":

say "'I don't know anything about you. I don't care.'"

After asking Teller about "the/-- name":

say "'How can I help you sir?'".

After asking Teller about "the/-- town/city/here/location/whereabouts":

say "'We have branches in 83 other locations.'".

Instead of asking Teller about "the/-- clothing clerk":

try asking Teller about "clerk".

After asking Teller about "the/-- librarian":

say "'That old maid who works at the library? Who cares?'".

After asking Teller about "the/-- nurse":

say "'What a bitch. She thinks she's better than everyone else because she can stick needles in people.'".

After asking Teller about "the/-- secretary":

say "'She thinks she's so good because she's the only woman in a building full of men.'".

After asking Teller about "the/-- deputy":

say "'That dopey guy couldn't protect a paperclip.'".

After asking Teller about "the/-- grocer":

say "'Groceries are about the only thing he can bag.'".

After asking Teller about "the/-- waiter":

say "'Bastard thinks he's too good for this place..'".

After asking Teller about "the/-- bartender":

say "'It's nice that they let the homeless work there.'".

After asking Teller about "the/-- pharmacist":

say "'He's way too chatty, like he has a shot.'".

After asking Teller about "the/-- meat man":

say "'He's more interested in meat than in ladies.'".

Instead of asking Teller about "the/-- butcher":

try asking Teller about "meat man".

Instead of showing the toy gun to Teller:

try asking Teller about "gun".

Report telling Teller about something:

say "[one of]'That's not something important.'[or]'I don't care.'[cycling]".

Report asking Teller about something:

say "[one of]'What is that?'[or]'You just made that up.'[cycling]".

The block asking rule does nothing when asking the Teller about something.

The block telling rule does nothing when telling the Teller about something.