//Weather library
//To include in World and Room, for weather changes affect all rooms at once.

final int SUNNY = 0; //default
final int CLOUDY = 1;
final int RAINY = 2;
final int SNOWY = 3;
String s = "q";

if ( self instanceof World )
	source ( "lib/meteo_world.bsh" );
	
if ( self instanceof Room )
	source ( "lib/meteo_room.bsh" );