Login
Remember
IF Answers
Ask a Question

# How can I set the player smell in Inform 6?

0 votes
74 views
asked Sep 17 in Authoring by Oreolek (1 point)

I can set the player description using, well, `player.description`

But how can I set the smell? As in `> smell self`.

- inform6
- programming

## 1 Answer

0 votes
answered Sep 19 by anonymous

First of all, you would need to create a new player object.

Then you would set a `newplayer.smell` property, or a `newplayer.before[ Smell: "some text here."],` attribute.

## Related questions

- Is there a maximum rules limit in Inform 6?
- How do I change 'if the player consents'? pre-Inform 6L or post-
- How can I prevent appending (open), (closed) etc. to an object in Inform 7?
- How do I find the default parser verbs in Inform?
- How can I make use of the health variable in Quest through the editor

...