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# object verb cache has corrupted my "look ats"?

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asked May 25 in Authoring by calvatroid
retagged May 27 by Alex

So I added 'look at; examine; x' to an object verb tab in the online editor. Then I deleted it. Now all of my objects, when looked at, respond with "you cannot look at; examine; x that".

Seems I've over-ridden the core 'look at' function.

After some help from HK on the forum, it seems I need to remove this bit of code from my .aslx file (downloaded from the site as game.zip):

    <verb>
    <property>lookat</property>
    <pattern>look at; examine; x</pattern>
    <defaultexpression>"You can't look at; examine; x " + object.article + "."</defaultexpression>
    </verb>

It's inside the first tier <asl/> tag so it's clearly gone global somehow.

Problem is, I can't then re-upload it to the online editor as it needs a .quest file. I tried publishing it to create one, but I can't edit it (it looks compiled).

I'm on a mac so I'm prefering to use the online editor at the moment..

Anyone any ideas?

- quest

## 1 Answer

0 votes
answered May 27 by hegemonkhan (161 points)

This has been answered within the quest site's forum. Essentially, since the online *.quest file is specially compiled~created, only Alex can do it for you (pm him about it and send your game file), unless you understand programming~coding well, as this is beyond my knowledge~ability, as I'm still a noob at learning to code.

here's the link:

http://forum.textadventures.co.uk/viewtopic.php?f=10&t=5248

hope this helps, anyone else wanting to know about this question.

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