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# How to not print 'fixed in place'?

+1 vote
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asked Mar 29 in Authoring by anonymous

> "You can see a bedroom door, a fixed in place bed, a desk and a fixed
> in place clock here"

As you can see, this sentence is a bit of a problem, because it's immediately obvious that the desk can be moved somehow. How do I get rid of that 'fixed in place' descriptor?

- inform7

## 1 Answer

+1 vote
answered Mar 29 by bg (692 points)
edited Mar 29 by bg
Best answer

I am guessing you have something like this in your code:

    A fixed in place bed is in the bedroom.

If you click the Index tab in the Inform IDE, and then the World tab, it will show you what things you have in your game world. Look for any items with odd names. If you see "fixed in place bed" listed, then your game has a thing with the name "fixed in place bed" instead of what you want, which is a thing called a "bed" which is fixed in place. You probably want to say this:

    A bed is in the bedroom. The bed is fixed in place.

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