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	Title: (Screening Room: The Rating Game) Planetfall
	Authors: Paul and David Schoeman
	Source: K-Power, v1(3)
	Date: April 1984
	Transcription by Steve Derby
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HARDWARE REQUIREMENTS: *Apple
II/II plus/IIe, 32K (disk); also
available for Atari 400/800, 32K
(disk); Commodore 64 (disk);
IBM PC, 48K (disk); TI-99/4A,
32K (disk); and TRS-80 Models
I/III, 32K (disk)*<br>
MANUFACTURER: *Infocom, Inc., 55
Wheeler St., Cambridge, MA
02138; (617) 492-1031*<br>
PRICE: *$49.95*
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<img class="img-center" style="height: 3em; max-width: 90%; width: auto;" src="/public/img/articles/k-power-zork-iii-review/eight.png" alt="Rating: 8">

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You're a member of the prestigious Stellar Patrol, warping
around the far reaches of the galaxy. But life is far from
glamorous in this text adventure. As an ensign seventh class, you're
assigned to floor-scrubbing duty in one of the space cruiser's
many hallways. An obnoxious officer watches your every move
and makes life miserable. To make things worse, explosions
begin to rock the cruiser's hull.

Infocom is great at putting game players in tough situations,
but this game does more. It adds a little humor. Many of
the responses to your commands are funny, and sometimes even
sarcastic. And when you get to an abandoned planet after escaping
from your doomed cruiser, you meet up with a hilarious robot
named Floyd. You'll soon discover that this helpmate isn't
always so helpful. He's much more interested in playing
games like "hider and seeker." Though a frustrating character
to deal with, Floyd gives the game a lot of personality.

The object of the game isn't immediately clear. You roam the
planet with your newfound friend and investigate ruins. It
takes a little looking to discover what you have to do.

The extremely detailed descriptions of all the locations are
first-rate. The lack of graphics is never a problem because the text
is much more informative than a picture could ever be. And the
computer accepts complex sentences, which allows for all sorts
of possibilities. One of the great things about *Planetfall* is that it
can respond to many of the crazy things you type in. Sometimes
the only way out of a situation is through an off-the-wall command.

*Planetfall* is unlike many text adventures. It offers more than
just a challenging trip into a fantasy world; it also offers a lot
of laughs.

PAUL *AND* DAVID SCHOEMAN, *14 New York, New York*