<!--
	Title: (READER COMMENT) Don't Panak
	Author: Brian Moriarty & Analog Computing editors
	Souce: Analog Computing, #39
	Date: February 1986
	Transcription by Steve Derby
-->

I'd like to correct an error that appeared in Steve Panak's January column
(issue 38).

We are most certainly not abandoning our 8-bit Atari fans! Except for Steve
Meretsky's **A Mind Forever Voyaging**, every Infocom game published to date
is available for all Atari 400, 800, XL and XE computers with at least 48K of RAM.
This includes our latest title, **Spellbreaker**, as well as our new February release,
**Ballyhoo**.

**A Mind Forever Voyaging** is the first in our Interactive Fiction Plus™ series.
"Plus" games require an 80-column display, 300K of disk space and 128K of
RAM (preferably more). Regrettably, these specifications exclude most Atari,
Commodore and Tandy machines, and all but the largest Apples.

Fear not, loyal InfoFans! Only a limited number of our future games will use
the "Plus" system. Most titles we're working on are "Classic" games, and
will run fine on 8-bit Ataris. Relax! Infocom will publish 8-bit games as long
as you continue to buy them.

&nbsp;&nbsp;Brian Moriarty<br>
&nbsp;&nbsp;Infocom, Inc.<br>
&nbsp;&nbsp;Cambridge, MA

*Thank you for bringing this information to our attention, Brian. Steve Panak
realized (too late) that his statement was indeed inaccurate, as he mentions in his
column next month.*

*Brian also tells us that the 520ST is one of the few machines in which the entire
**A Mind Forever Voyaging** runs in RAM with no disk access necessary.*

<p style="text-align: right; font-style: italic;">-Ed.</p>
