<!--
	Title: (CRITICALLY SPEAKING..) Spellbreaker
	Source: Computer Entertainer, v4(10)
	Date: January 1986
	Transcription by Steve Derby
-->

<img class="float-left" src="/public/img/articles/ce-spellbreaker-mini-review/spellbreaker-packaging.jpg" alt="Spellbreaker Packaging">

**SPELLBREAKER (NA / ⭐⭐⭐⭐)** by David Lebling for
***<u>Infocom</u>*** brings the "Enchanter" trilogy to a close,
completing the story that began with ENCHANTER and was
further developed in SORCEROR. Infocom classifies this one
as "Expert Level" interactive fiction, and they're not kidding.
SPELLBREAKER contains the most complicated puzzles found
in the "Enchanter" series, and we would advise you not to
tackle this one until you've solved the first two.

## The Maturing Magician

In ENCHANTER you were a novice caster of spells who met
the challenge of defeating the evil warlock, Krill, thus
earning a seat in the Circle of Enchanters. In SORCEROR, you
gained further powers as you sought and found Belboz the
Necromancer, leader of the Guild of Enchanters who was
trapped in an evil spell. In SPELLBREAKER, you have become
the new leader of the Circle of Enchanters at a most crucial
time in your land, which is totally dependent upon sorcery.
Magic is failing. Spells don't always work the way they
should. The task of discovering and destroying the source of
the chaos is yours alone. You set off from the Guild Hall,
leaving behind your fellow Guildmasters who have all been
turned into amphibians, to chase the shadowy figure who
seems to be the key to the disaster threatening your world.
As you make your way through the magical universe, the
puzzles and challenges are endless. And, for the first time
ever in a game of interactive fiction, you will be able to add
to the vocabulary of the story. (This occurs as you travel
through portions of the story with completely identical
"rooms." When you assign names to these rooms, the
program will recognize your referring to them by these names.

## Sheer Joy

Infocom's interactive fiction writers just keep on bumping
the barriers and stretching the limits. The entire Infocom
product line is the most consistently excellent group of
entertainment programs from any one company, and yet
they keep getting better. SPELLBREAKER is sheer joy for
those who love role-playing games. It's the perfect
conclusion for the "Enchanter" trilogy, which can now
join the classic "Zork" trilogy as a must-have for all fantasy
gamers. (Solo play; Keyboard; Disk.) Available for Amiga,
Apple II, Atari ST & XL/XE, C64/C128, IBM PC/PCjr, and
Macintosh. **Recommended.** (MSR $49.95, W/Atari XL/XE,
C64/128 at $44.95)
