<!--
	Title: You Can't Please All the People All the Time
	Source: The New Zork Times, v4(2)
	Date: Spring 1985
	Transcription by Steve Derby
-->

Two comments we received on *The Hitchhiker's Guide to the Galaxy*:
"Most puzzles very easy, however game is enjoyable" — Marc,
Edmonds, Washington. "You obviously designed this game so that
the user is forced to purchase the hint booklet" — Frank, Pacoima, California.

It's not easy making a game challenging but not too frustrating
for most players. For one thing, we all have different backgrounds,
educations, hobbies, and skills.

Our difficulty ratings are an indication of how hard or easy it should be
for most people to get involved in the game. The older games were rated
based on hundreds or thousands of comments received from players
over the years. The new games are evaluated by our inside and outside
testers, a significantly smaller but, we hope, representative group. Many
of the problems are tweaked based on the testers' input.

If you find yourself up against a roadblock in one of the games, do
something else for awhile; then you can attack the problem again with a
fresh perspective. (This is why it often helps to play with a friend — a
different point of view can be a great asset.) Whatever you do, don't
despair! You'll figure it out. Remember: the greatest satisfaction results
from solving the hardest problems. But you already know that...
