FireSource class | extras.t[1895]

A FireSource is an object that can set another object on fire. This is a mix-in class that can be used with other classes.

`class FireSource : object`

Superclass Tree (in declaration order)

`FireSource`
`object`

Subclass Tree

`FireSource`
`Matchstick`

Global Objects

(none)

Summary of Properties

``

(none)

Summary of Methods

`iobjFor(BurnWith)`

Properties

(none)

Methods

`iobjFor(BurnWith)` | `extras.t[1901]`

We can use a fire source to light another object, provided the fire source is itself burning. We don't provide any action handling - we leave that to the direct object.

TADS 3 Library Manual
Generated on 8/21/2012 from TADS version 3.1.2