MultiObjectAnnouncement class | report.t[354]

Multiple-object announcement. When the player applies a single command to a series of objects (as in "take the book and the folder" or "take all"), we'll show one of these announcements for each object, just before we execute the command for that object. This announcement usually just shows the object's name plus suitable punctuation (in English, a colon), and helps the player see which results go with which objects.

`class MultiObjectAnnouncement : CommandAnnouncement`

Superclass Tree (in declaration order)

`MultiObjectAnnouncement`
`CommandAnnouncement`
`CommandReport`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

`messageProp_`

Inherited from `CommandAnnouncement` :
`messageText_`

Inherited from `CommandReport` :
`action_ isFailure isQuestion iter_`

Summary of Methods

`construct`

Inherited from `CommandAnnouncement` :
`getMessageText showMessage`

Inherited from `CommandReport` :
`getAction isActionImplicit isActionNestedIn isPartOf setAction`

Properties

`messageProp_`OVERRIDDEN | `report.t[370]`

show the announceMultiActionObject message

Methods

`construct (preCalcMsg, obj, whichObj, action)`OVERRIDDEN | `report.t[355]`

no description available

TADS 3 Library Manual
Generated on 8/21/2012 from TADS version 3.1.2