PendingCommandInfo class | actor.t[10474]

Pending Command Information structure. This is an abstract base class that we subclass for particular ways of representing the command to be executed.

`class PendingCommandInfo : object`

Superclass Tree (in declaration order)

`PendingCommandInfo`
`object`

Subclass Tree

`PendingCommandInfo`
`PendingCommandAction`
`PendingCommandMarker`
`PendingCommandToks`

Global Objects

(none)

Summary of Properties

`hasCommand issuer_ startOfSentence_`

Summary of Methods

`construct executePending`

Properties

`hasCommand` | `actor.t[10482]`

Check to see if this pending command item has a command to perform. This returns true if we have a command, nil if we're just a queue placeholder without any actual command to execute.

`issuer_` | `actor.t[10488]`

the issuer of the command

`startOfSentence_` | `actor.t[10491]`

we're at the start of a "sentence"

Methods

`construct (issuer)` | `actor.t[10475]`

no description available

`executePending (targetActor)` | `actor.t[10485]`

execute the command

TADS 3 Library Manual
Generated on 8/21/2012 from TADS version 3.1.2