GreetingTopic class | actor.t[4679]

A GreetingTopic is a kind of TopicEntry used in greeting protocols (saying Hello or Goodbye). Game code will not use this class directly but will instead use one or more of its subclasses

`class GreetingTopic : MiscTopic`

Superclass Tree (in declaration order)

`GreetingTopic`
`MiscTopic`
`ActorTopicEntry`
`ReplaceRedirector`
`Redirector`
`object`
`TopicEntry`
`object`

Subclass Tree

`GreetingTopic`
`ActorByeTopic`
`BoredByeTopic`
`ByeTopic`
`ExpByeTopic`
`HelloGoodbyeTopic`
`HelloTopic`
`ActorHelloTopic`
`ExpHelloTopic`
`ImpHelloTopic`
`ImpByeTopic`
`LeaveByeTopic`

Global Objects

(none)

Summary of Properties

`changeToState impliesGreeting includeInList`

``

Inherited from `ActorTopicEntry` :
`activated activateKeyTopics active agenda agendaPath arouseKeyTopics aTag autoName autoSuppress autoSuppressSubTopics autoUseAgenda convKeys curiosityAroused getActor keyTopics lastConvResponse lcrScriptClass listOrder mayAddSubtopics name nextStep suggestAs timesInvoked tTag wasConversational`

``

``

Inherited from `TopicEntry` :
`isActive matchExactCase matchObj matchPattern matchScore narrator scoreBoost topicMatched`

Summary of Methods

`handleTopic`

Inherited from `MiscTopic` :
`matchTopic`

Inherited from `ActorTopicEntry` :
`activate addToConvKeyTable baseHandleTopic buildName curiositySatisfied deactivate filterTopicSuggestions fText getKeyTopics infTag initializeTopicEntry isConversational isReachable nodeActive qualifiedDesc revTag showKeyTopics timesToSuggest tryAgenda tryNextStep useAgenda`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`askMissingLiteral doInstead doNested doOtherAction`

Inherited from `TopicEntry` :
`addTopic factText informFact informNewFact interpret revealFact revealNewFact scoreBooster topicResponse`

Properties

`changeToState` | `actor.t[4688]`

It may be that we want to change to a different actor state when we begin or end a conversation. If so the changeToState property can be used to specify which state to change to.

`impliesGreeting` OVERRIDDEN | `actor.t[4681]`

no description available

`includeInList` OVERRIDDEN | `actor.t[4680]`

no description available

Methods

`handleTopic ( )`OVERRIDDEN | `actor.t[4694]`

Handling a GreetingTopic includes the requested state change, if changeToState is defined

Adv3Lite Library Reference Manual
Generated on 08/12/2025 from adv3Lite version 2.2.2