sensory.t file | source file

sensory.t

The SENSORY EXTENSION is intended for use with the adv3Lite library. It adds slightly more sophisticated handling for smells and sounds, as well as a new SensoryEvent class which can be useful for making actors and other objects respond to sensory events.

VERSION 2
19-Jul-14

Usage: include this extension after the adv3Lite library but before your own game-specific files. Make sure that events.t is also included in your build.

Summary of Classes

`SensoryEvent SightEvent SmellEvent SoundEvent`

Summary of Global Objects

`emanationControl sensoryID SimpleNoise SimpleOdor`

Summary of Global Functions

(none)

Global Functions

(none)

Adv3Lite Library Reference Manual
Generated on 12/09/2014 from adv3Lite version 1.4