FiatLux object | debug.t[192]

The FIAT LUX Action can be used to light up the player character (thus bringing light to a dark location). Repeating the FIAT LUX action removes the light from the player character

`FiatLux : IAction`

Superclass Tree (in declaration order)

`FiatLux`
`IAction`
`Action`
`ReplaceRedirector`
`Redirector`
`object`

Summary of Properties

``

Inherited from `IAction` :
`againRepeatsParse`

Inherited from `Action` :
`actionFailed advanceOnFailure allowAll combineDuplicateObjects extraMessageParams failCheckMsg failedActionCountsAsTurn implicitTimeTaken includeInUndo isConversational isImplicit isRepeatable oldRoom parentAction parentAllowAll preCond redirectParent reportImplicitActions scopeList spellingPriority synthParamID timeTaken turnsTaken unhides verbRule verifyObj wasIlluminated`

``

``

Summary of Methods

`beforeAction execAction turnSequence`

Inherited from `IAction` :
`checkAction execResolvedAction resolvedObjectsInScope scoreObjects setResolvedObjects`

Inherited from `Action` :
`acknowledgeNotifyStatus addExtraScopeItems addImplicitTime advanceTime afterAction announceObject buildImplicitActionAnnouncement buildScopeList checkActionPreconditions commandNotPresent exec execCycle execGroup getAll getAllUnhidden getMessageParam getPostImplicitReports implicitAnnouncement reportAction setMessageParam setMessageParams spPrefix spSuffix synthMessageParam verify verifyObjRole wrapObjectsNP`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`askMissingLiteral doInstead doNested doOtherAction`

Properties

(none)

Methods

`beforeAction ( )`OVERRIDDEN | `debug.t[200]`

no description available

`execAction (cmd)`OVERRIDDEN | `debug.t[193]`

no description available

`turnSequence ( )`OVERRIDDEN | `debug.t[201]`

no description available

Adv3Lite Library Reference Manual
Generated on 08/12/2025 from adv3Lite version 2.2.2