SceneTopic class | scenetopic.t[87]

The SceneTopic class (defined in the SCENETOPIC EXTENSION) is the base class for SceneStartTopic and SceneEndTopic

`class SceneTopic : ActorTopicEntry`

Superclass Tree (in declaration order)

`SceneTopic`
`ActorTopicEntry`
`ReplaceRedirector`
`Redirector`
`object`
`TopicEntry`
`object`

Subclass Tree

`SceneTopic`
`SceneEndTopic`
`SceneStartTopic`

Global Objects

(none)

Summary of Properties

``

Inherited from `ActorTopicEntry` :
`activated activateKeyTopics active agenda agendaPath arouseKeyTopics aTag autoName autoSuppress autoSuppressSubTopics autoUseAgenda convKeys curiosityAroused getActor impliesGreeting keyTopics lastConvResponse lcrScriptClass listOrder name nextStep suggestAs timesInvoked tTag wasConversational`

``

``

Inherited from `TopicEntry` :
`includeInList isActive matchExactCase matchObj matchPattern matchScore narrator scoreBoost topicMatched`

Summary of Methods

`afterResponse beforeResponse handleTopic`

Inherited from `ActorTopicEntry` :
`activate addToConvKeyTable baseHandleTopic buildName curiositySatisfied deactivate filterTopicSuggestions fText getKeyTopics infTag initializeTopicEntry isConversational isReachable nodeActive qualifiedDesc revTag showKeyTopics timesToSuggest tryAgenda tryNextStep useAgenda`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Inherited from `TopicEntry` :
`addTopic factText informFact matchTopic revealFact scoreBooster topicResponse`

Properties

(none)

Methods

`afterResponse ( )` | `scenetopic.t[102]`

By default we do nothing here, but game code can override.

`beforeResponse ( )` | `scenetopic.t[96]`

By default, we just dislpay a spacing paragraph break

`handleTopic ( )`OVERRIDDEN | `scenetopic.t[88]`

no description available

Adv3Lite Library Reference Manual
Generated on 02/05/2024 from adv3Lite version 2.0