filename.h file | source file

This header defines the FileName intrinsic class.

Summary of Classes

`FileName`

Summary of Global Functions

(none)

Summary of Macros

`FileAttrHidden FileAttrRead FileAttrSystem FileAttrWrite FileTypeBlock FileTypeChar FileTypeDir FileTypeFile FileTypeLink FileTypeParentLink FileTypePipe FileTypeSelfLink FileTypeSocket`

Summary of Enums

(none)

Summary of Templates

(none)

Global Functions

(none)

Macros

`FileAttrHidden` | `filename.h[376]`

`0x0001`
Hidden file. When this attribute is set, the file should be omitted from default views in the user interface and from wildcard matches in user commands (e.g., "rm *"). On some systems, a naming convention is used to mark files as hidden, such as ".xxx" files on Unix; on other systems, there's formal file system metadata corresponding to this attribute, such as on Windows. Note that actually hiding files marked as hidden is up to the user interface; at a programmatic level, hidden files are treated the same as any other file, and in particular they're included in listDir() results. It's up to the caller to decide whether or not to filter hidden files out of listDir() results, and if so to do the filtering. The hidden attribute isn't enforced as a security or permissions mechanism in the file system; it doesn't prevent a user from explicitly viewing or deleting a file. It's merely designed as a convenience for the user, to reduce clutter in normal directory listings by filtering out system or application files (such as preference files, caches, or indices) that the user doesn't normally access directly.

`FileAttrRead` | `filename.h[400]`

`0x0004`
The file is readable by the current process. If this is set, it means that the program has the necessary ownership and access privileges to read the file. It's not guaranteed that a given attempt to read the file will actually succeed, since other conditions could arise, such as physical media errors or locking by another process that prevents concurrent access.

`FileAttrSystem` | `filename.h[390]`

`0x0002`
System file. This is a file system attribute on some systems (notably Windows) that marks a file as belonging to or being part of the operating system. For practical purposes, system files should be treated the same as hidden files; the only reason we distinguish "system" as a separate attribute from "hidden" is to allow applications to display the two attributes separately when presenting file information to the user, who might expect to see both attributes on systems where both exist. There's no equivalent of this attribute on most systems other than DOS and Windows; it won't ever appear in a file's attributes on systems where there's no equivalent.

`FileAttrWrite` | `filename.h[410]`

`0x0008`
The file is writable by the current process. If this is set, it means that the program has the necessary ownership and access privileges to write to the file. It's not guaranteed that a given attempt to write to the file will actually succeed, since other conditions could arise, such as insufficient disk space, physical media errors, or locking by another process that prevents concurrent access.

`FileTypeBlock` | `filename.h[332]`

`0x0008`
block-mode device (e.g., Linux raw disk device)

`FileTypeChar` | `filename.h[329]`

`0x0004`
character-mode device (e.g., console)

`FileTypeDir` | `filename.h[326]`

`0x0002`
directory (folder)

`FileTypeFile` | `filename.h[323]`

`0x0001`
ordinary file (on disk or similar storage device)

`FileTypeLink` | `filename.h[341]`

`0x0040`
symbolic link (a filename that links to another file or directory)

`FileTypeParentLink` | `filename.h[347]`

`0x0100`
special system-defined parent directory link (such as Unix "..")

`FileTypePipe` | `filename.h[335]`

`0x0010`
pipe (sometimes called a FIFO) or similar interprocess channel

`FileTypeSelfLink` | `filename.h[344]`

`0x0080`
special system-defined directory link to self (such as Unix ".")

`FileTypeSocket` | `filename.h[338]`

`0x0020`
network socket

Enums

(none)

Templates

(none)

Adv3Lite Library Reference Manual
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