BoredByeTopic class | actor.t[3827]

A "bored" goodbye topic. This handles ONLY goodbyes that happen when the actor we're talking terminates the conversation out of boredom (i.e., after a period of inactivity in the conversation).

Note that this is a subset of ImpByeTopic - ImpByeTopic handles "bored" and "leaving" goodbyes, while this one handles only the "bored" goodbyes. You can use this kind of topic if you want to differentiate the responses to "bored" and "leaving" conversation endings.

`class BoredByeTopic : GreetingTopic`

Superclass Tree (in declaration order)

`BoredByeTopic`
`GreetingTopic`
`MiscTopic`
`ActorTopicEntry`
`ReplaceRedirector`
`Redirector`
`object`
`TopicEntry`
`object`

Subclass Tree

(none)

Global Objects

(none)

Summary of Properties

`matchObj matchScore`

Inherited from `GreetingTopic` :
`changeToState impliesGreeting includeInList`

``

Inherited from `ActorTopicEntry` :
`activated active autoName convKeys curiosityAroused getActor isConversational keyTopics listOrder name suggestAs timesInvoked`

``

``

Inherited from `TopicEntry` :
`isActive matchExactCase matchPattern scoreBoost topicMatched`

Summary of Methods

``

Inherited from `GreetingTopic` :
`handleTopic`

Inherited from `MiscTopic` :
`matchTopic`

Inherited from `ActorTopicEntry` :
`activate addToConvKeyTable buildName curiositySatisfied deactivate getKeyTopics initializeTopicEntry isReachable nodeActive showKeyTopics timesToSuggest`

Inherited from `ReplaceRedirector` :
`redirect`

Inherited from `Redirector` :
`doInstead doNested doOtherAction`

Inherited from `TopicEntry` :
`addTopic scoreBooster topicResponse`

Properties

`matchObj` OVERRIDDEN | `actor.t[3829]`

A BoredByeTopic matches endConvBoredom only

`matchScore` OVERRIDDEN | `actor.t[3835]`

Give BoredByeTopic an even higher matchScore so that it takes precedence over ImpByeTopic when both are present.

Methods

(none)

Adv3Lite Library Reference Manual
Generated on 28/03/2016 from adv3Lite version 1.5