abutting object | factrel.t[66]

A Fact abuts another Fact if the two Facts share (concern) at least one topic in common.

`abutting : DerivedRelation`

Superclass Tree (in declaration order)

`abutting`
`DerivedRelation`
`Relation`
`PreinitObject`
`ModuleExecObject`
`object`

Summary of Properties

`reciprocal`

``

Inherited from `Relation` :
`name relationType relTab reverseName`

Inherited from `PreinitObject` :
`execBeforeMe reverseGlobalSymbols`

Inherited from `ModuleExecObject` :
`execAfterMe hasInitialized_ isDoingExec_ isExecuted_`

Summary of Methods

`isRelated listKeys`

Inherited from `DerivedRelation` :
`addRelation isInverselyRelated relatedTo removeRelation`

Inherited from `Relation` :
`inverselyRelatedTo makeUnique`

``

Inherited from `ModuleExecObject` :
`_execute classExec execute`

Properties

`reciprocal` | `factrel.t[67]`

no description available

Methods

`isRelated (a, b)` | `factrel.t[70]`

Fact a abuts Fact b if their topics lists have any topics in common.

`listKeys ( )` | `factrel.t[81]`

The possible values that can appear on either side of this reciprocal relation a abuts b are all the Facts defined in the game.

Adv3Lite Library Reference Manual
Generated on 13/06/2025 from adv3Lite version 2.2.1