# IFM Map for "Robots of Dawn" by ?? # # This file writen by Dave Chapeskie # Mark the starting location room_border_width = 2 in style Start; # Mark outside rooms room_colour="yellow" in style Outside; # This style is used for connecting rooms between different map sections style Connection; room_shadow_xoff = 0; room_shadow_yoff = 0; ps.room_border_dashed = 1; tk.room_border_colour = "grey"; tk.room_colour = "grey90"; endstyle Connection; room_colour = "grey" in style Dark; room_colour = "blue" in style puzzle; title "Robots of Dawn"; ######################################################################## # Starting items item "blaster"; ######################################################################## map "Han Fastolfe's Estate"; room "Living Room" tag F_living_room style Start start; room "Hallway" tag F_hall1 dir e; room "Hallway" tag F_hall2 dir e; room "Hallway" tag F_hall3 dir n 2; room "Hallway" tag F_hall4 dir w from F_living_room; room "Hallway" tag F_hall5 dir w 2; room "Hallway" tag F_hall6 dir n; item "contact strip"; room "Fastolfe's Workshop" dir n from F_hall6; item "Daneel"; item "psychic probe"; room "Small Room" dir ne e from F_hall6; room "Study" dir w from F_hall6; item "safe"; item "blue bookfilm"; item "desk"; item "recording device"; room "Elevator" dir e from F_hall6; room "Spare Room" dir n from F_hall1; item "chair"; item "time band"; room "Visitor's Personal" dir s from F_hall5; item "shaver"; room "Workroom" dir w from F_hall3; item "hyperwave screen"; room "Guest Room" dir e from F_hall3; room "Personal" dir s; item "gloves"; room "Master Bedroom" dir n 3 from F_hall3; item "notebook"; room "Personal" dir se s; item "nose filter"; room "Kitchen" tag F_kitchen dir s from F_hall1; room "Dining Room" dir se from F_hall4; link last to F_kitchen; item "spicer"; item "coffee"; room "Breakfast Room" dir s from F_hall2; link last to F_kitchen; room "Outside Fastolfe's" style Outside dir n 3 from F_living_room; room "to Gladia's" style Connection dir e; ######################################################################## map "Gladia Solaria's"; room "to Fastolfe's" style Connection; room "Stream" style Outside dir e; room "Outside" style Outside dir e; room "Hallway" tag G_hall1 dir e s; room "Hallway" tag G_hall2 dir e; room "T-Intersection" tag G_T_hall dir e; room "Hallway" tag G_hall4 dir s; room "Hallway" tag G_hall5 dir n from G_T_hall; room "Hallway" tag G_hall6 dir e ne go up; room "Living Room" tag G_living_room dir w sw from G_hall1; item "pastry"; room "Small Hallway" tag G_small_hall dir se s; room "Personal" dir w from G_small_hall; room "Dining Room" dir e from G_small_hall; room "Kitchen" tag G_kitchen dir e; room "Trimensic Viewer Room" dir s from G_hall2; link last to G_kitchen; link last to G_hall4; room "Breakfast Room" dir s from G_hall4; room "Guest Bedroom" dir e from G_hall4; room "Personal" dir w from G_hall5; room "Master Bedroom" dir n ne; link last to G_hall5; item "lightsphere"; room "Sun Room" dir n from G_hall6; room "Jander's Room" dir s from G_hall6; room "Work Room" dir w from G_hall6; item "light-form"; item "bookfilm reader"; ######################################################################## map "Dr. Vasilia Aliena"; room "Outside" style Outside; room "Workroom" tag V_workroom dir n; item "Dr. Vasilia"; room "Hallway" tag V_hall1 dir nw w from V_workroom; room "Hallway" tag V_hall2 dir s exit s w; room "Dining Room" dir e from V_workroom; room "Kitchen" dir n; room "Personal" dir w from V_hall1; room "Bedroom" dir w from V_hall2; room "Study" dir s from V_hall2; item "tingle field neutralizer"; ######################################################################## map "Robotics Institute"; room "Outside" style Outside; room "Anteroom" dir n; item "tingle field"; room "Hallway" tag R_hall1 dir n style special; room "Hallway" tag R_hall2 dir w 2; room "Hallway" tag R_hall3 dir n 3; room "Hallway" tag R_hall4 dir n; room "Hallway" tag R_hall5 dir e 2 from R_hall1; room "Hallway" tag R_hall6 dir e 2; room "Hallway" tag R_hall7 dir s; room "Hallway" tag R_hall8 dir n from R_hall6; room "Hallway" tag R_hall9 dir n from R_hall1; room "Hallway" tag R_hall10 dir n; room "Hallway" tag R_hall11 dir n 2 from R_hall4 go up exit e; room "Hallway" tag R_hall12 dir w exit n s sw; room "Cafeteria" dir w from R_hall2; room "Personall" dir n; room "Personal" dir n from R_hall5; room "Personal" dir sw s from R_hall12; room "Office" dir w from R_hall3; room "Office" dir w from R_hall4; room "Office" dir w from R_hall7; room "Office" dir e from R_hall7; room "Office" dir w from R_hall8; room "Office" dir nw w from R_hall8; room "Office" dir w from R_hall9; room "Office" dir e from R_hall9; room "Office" dir e from R_hall10; room "Office" dir s from R_hall12; room "Junction" tag Junction style Dark dir e from R_hall4; item "contact strip"; room "Workroom" dir s from Junction; item "plasma torch"; room "Ultrasonic Brain Dissolving Chamber" dir e from Junction style special; item "humaniform robot"; item "summary"; room "Waiting Room" dir n from R_hall12; item "cable car"; room "Production Room" dir s from R_hall7; room "Pathway Simulation Room" dir e from R_hall8; room "Ramp" style puzzle dir n from R_hall10; ######################################################################## map "Santrix Gremionis'"; room "Outside" style Outside; room "Living Room" tag SG_living_room dir n exit n w; item "Gremionis"; room "Hallway" dir w; room "Dining Room" dir n from SG_living_room; # EOF