General Questions
What the Zark is the thing my aunt gave me which I don't know what it is?
- Have you tried examining it?
- Have you tried getting rid of it?
- You've probably noticed that it keeps turning up.
- If you leave it behind, it will pop up about a dozen moves later,
sometimes on the ground where you are, sometimes in your inventory, and
sometimes in your gown pocket. (The thing will only "follow" you when
you are Arthur.)
- There's something else that you probably haven't noticed about the
thing your aunt gave you.
- You can put things in it. In fact, you can put almost every takeable
item into the thing at the same time.
- This is useful for transporting more objects than you carry [sic], but
it isn't ever necessary to do so.
- Because of these two properties (auto-return and containment) the thing
your aunt gave you provides an alternate solution of one of the puzzles
in the game.
- It's a puzzle toward the very end of the game.
- It's the puzzle of getting the flowerpot out of the whale.