The Guild Hall

What can I do with the journal?

  1. It makes interesting reading.
  2. But you need to open it first.
  3. There's a key hidden somewhere.
  4. Listen to the parrot for a while.
  5. Apparently, Belboz was in his quarters while he was looking for a hiding place for the key.
  6. It's behind the wall hanging.

Questions for "The Guild Hall" | InvisiClues for Sorcerer | Infocom Homepage