The Sand Room

I went DOWN from the Sand Room, and I keep dying when I try to leave!

  1. If opening the cabinet with the key is killing you, you're reading the wrong hint.
  2. Have you read all the clues to the first question in this section?
  3. Since you are back in time, you must leave everything the way you (will) find it when you enter the Cell from the Dungeon East End. That is, off the Water Room cube.
  4. Thus, you must leave ONLY a spell book in the cabinet. (It will get moldy on its own.) And, of course, don't forget to take the vellum scroll. Leave the cabinet locked. (The lock will get rusty on its own.)
  5. Remember, there should be no door left on the Cell when you have established the past, either. REZROV proves very handy in such cases. You need the Magic Room cube in your possession for your REZROV spell to be powerful enough, though.

Questions for "The Sand Room" | InvisiClues for Spellbreaker | Infocom Homepage